1.2 패치(Sunflower) 소식입니다.
- 사용자 지정 난이도를 설정 할 수 있게 되는 모양입니다. (나라별로 강함 정도 설정)
- AI가 아프리카에 더 이상 많은 군대를 보내지 않게 한다네요.
- AI 향상......
- 기타 수정
이번 주중에 패치 날짜를 알려줄 모양이네요.
Friday again and time for another update on the 1.2 patch (Sunflower).
Custom Difficulty
First up, despite some sickness we have managed to add a neat feature that I hope is going to help bring more challenge to the game (in combination with the AI improvements). There is now a game setup screen with custom difficulty settings for AI.
In the above screen you can buff certain nations and make them stronger, so for example as Germany if you want a tough soviet opponent you can pull up the "Strengthen Soviet" slider. The actual bonuses are a bit work in progress at the moment and you might see some changes after we have had time to playtest more.
By the way the system is easily moddable for adding more settings. Settings can work with any regular modifier bonuses and you can specify which nations you want to apply them to, so making a "Strengthen european minors" slider is possible, or a slider just to control american industry etc.
AI
Time to hand the mic over to @SteelVolt to give us an update on AI:
Some of you have voiced concerns over certain aspects of the AI, and we have heard you. In the upcoming patch you can look forward to things like an AI not sending 75% of its army to fight in Africa as well as an AI that is able to efficiently swap out old templates for new ones, both for units in training and units in the field. For that last one it turned out that it was not only incapable of changing light armor to medium, but it only considered a single division every 14 days for upgrade. Needless to say, this was a massive handicap, particularly for larger countries with big armies. At this very moment I am working on making this progression fully scriptable so we can have much better control over how the AI evolves its division templates.
Apart from this there are of course minor tweaks and fixes here and there being done also (like managing straits and choke points better).
Next week I should be able to give you a rough date for release of Sunflower. See you then!
첫댓글 판저루도 블아가 2주안에 나올거라고 했더군요 어제
오호. 그렇군요. DLC도 얼른 나왔으면 좋겠네요.
판저루?블아? 그게뭐죠?
@티거 건쉽 호이3에서의 대박 모드인 블랙 아이스와 그 주 개발자인 판저루 를 말하는 겁니다.
진짜 아프리카에 추축연합 총 100사단이넘는거보고 아...저것들머하니... 이생각만들엇는데 드디어 크으..
기본적으로 보급이 열악한데만 동맹군들이 계속들어옴 그럼 전부다 모랄빠인데 그것좀 고쳐주면 바로 북미먹을 수있는데
AI 향상이 관건인데 이번엔 뭐가 좀 제대로 되려나요.
패치 이름이 해바라기인 이유가 뭘까 궁금하군요.
언제부터인가 손이 안가는 게임이 되버렸는데 과연 이번패치로 조금이라도 손이갈지..(것보다는 bi가 더 기대된다는게 함정..)