Editors note: Previously this week, I mistakenly posted a decklist that was attributed to Kai, but should not have been. I just want to make sure the error is clear to all those who might have seen it. My profound apologies.
Now that Jeroen posted his take on the Affinity on Blue/Green matchup, it's now my turn to write about the other matchup we tested: Tooth and Nail against Mono-Black Control. We used the Tooth version that Benedikt Klauser posted in his CHK-Standard-Analysis and the MBC that Jeroen posted in a previous articles.
After the first 10 games, the Black deck was up 6 - 4, although it felt it should have been 7 - 3 at least.
The Matchup plays out like so: Distress, Cranial Extraction, and Death Cloud are a big problem for Tooth and Nail. The only way Tooth & Nail can cast its namesake is by drawing it off the top in mid or late game if the Black deck didn't already Extraction it away. Without Tooth and Nail, the whole deck doesn't really have any cards that are threatening for MBC. Mindslaver is nice, but ultimately it doesn't really do much. The best case scenario with Mindslaver is when the Black player draws into some discard and you make him use it on his own hand. Have MBC use Cranial Extraction on itself is pretty annoying, but it's not nearly as powerful as it is against Tooth. All other cards in the Green deck fetch Mana to cast Tooth & Nail, which usually won't be available by the time you reach nine Mana. Oblivion Stone is really good, but it only stops your opponent's threats and doesn't help you actually win the game.
The whole matchup would be lopsided if only the Black deck had a good win condition. Horobi, Death's Wail is quite bad against Oblivion Stone and the only cards that actually won games were the two Kukusho, the Evening Star and the two copies of Stalking Stones. The Death Cloud dealt the finishing blow most of the time. If Black had a card like Nantuko Shade, I don't think the Green deck could win at all. Sadly there isn't one in there, but I'd still much rather be on the dark side in this matchup before sideboarding.
I'd really like to change a few things in the Black deck to make the matchup a bit better, but you probably just can't. Without four copies of Horobi I doubt that your matchup against Affinity isn't good enough, and your sideboard can't be Affinity hate only. The Tooth and Nail deck, however, can be altered a bit in my opinion. Running at least three copies of Eternal Witness makes control matchups easier. I also don't like to have too many Tooth-only creatures in the deck. Kiki-Jiki proved to be a beating with Sundering Titan, and I think you definitely want that beast in there. I am not a huge fan of Mephidross Vampire. I thought the main purpose of that card was to beat Goblins. Right now it seems that the only really aggressive creature deck out there is Affinity. I'd rather have Platinum Angel instead of the Vampire here. I am also not a huge fan of Solemn Simulacrum and I think changing the three copies of Mr. Thoren for two more Eternal Witness and the fourth Wayfarer's Bauble and the Vampire for a Platinum Angel seems right.
I'd still keep the Triskelion as it isn't bad to draw that guy at all and if you play against a random creature deck and need to clear the table, you can still go for Triskelion + Kiki-Jiki. It does take a while, but a 4/4 blocker with three shots every turn is sufficient to beat creature decks.
Now, if you take a look at the Sideboards, you will realize that Tooth is hopeless. Mindslaver isn't very effective (as I mentioned earlier) and other than using your own Cranial Extractions to beat their Extraction, there isn't much you can board in. MBC, on the other hand, gains a card that does both things it wants in that matchup: Massive discard that stops the powerful late game cards, and a finisher. All of this is just one card - Nezumi Shortfang. I could actually feel Jeroen's tears when I dropped this guy on the second turn. It is almost impossible to play a Tooth before the little Rat will take it out of your hand, and as soon as your opponent's hand is empty, this guy is a really fast clock, especially since Distress means that you have more discard to make sure they can't refill their hand. Another card that was obviously very good for the Black deck is Night's Whisper. A fourth copy in the deck or Sideboard might be a good idea if you expect a lot of control.
I cut the Mindslavers in the Tooth deck, as they didn't do very much and if I topdecked a card like that in the late game, I'd rather want it to be Rude Awakening so I can win outright. I thought about cutting the Triskelion, but it deals with Nezumi Shortfang and it isn't bad to have a few castable creatures in your deck anyway. Platinum Angel isn't bad either, but I like Duplicant better. It gives you another solution for Legendary Rats and also deals with Kokusho, the Evening Star.
Post Sideboarded Games:
As I expected, MBC improved the matchup a bit by removing not so useful creature removal for more powerful cards like Nezumi Shortfang and the fourth copy of each Death Cloud and Cranial Extraction the score in the next set of games Jeroen and I played was 8-2 in favor of Black. MBC seems to have all the tools it needs to deal with a deck that relies on getting up to nine Mana to finally cast a powerful spell. A Land Destruction spell like Rain of Tears would definitely help, but it isn't even necessary as long as the Tooth deck doesn't adapt to beat this deck. I think I've said enough times now how much I like the Black Sideboard in this matchup, but there are things that Tooth can do to make sure it doesn't get stomped.
The problem is that adding more high casting cost cards won't really help the whole thing. The key to beat the Black deck are non-creature permanents. At first I thought about boarding in four or five Mana guys but it doesn't make all that much sense as MBC doesn't really have enough slots to remove all Barter in Bloods and you will certainly be facing four Death Clouds after boarding. That means that you need cheap non-creature permanents to deal with the Black deck. Fortunately the last block happened to include a lot of those cards - namely Artifacts. A fourth Oblivion Stone deals with annoying Rats and bigger threads and keeps any Horobi's off the table for good. Another card that is a nice foil for Nezumi Shortfang is Mind's Eye. The Black deck doesn't really win fast and if you can get this on the table soon enough, they won't be able to deal with all your threats, especially if there are three or four Witnesses in your deck now. I tried to come up with a good way to win but the only really good non-Creature Artifact that would dominate the game on its own is Orochi Hatchery. It sounds slow, but after all, this deck does get the Urzatron and MBC can't really do anything about that. In the mid-game I always had plenty of Mana, but I just didn't have the cards to make use of it.
We played four more games with me boarding in two Mind's Eye and one Hatchery and I won two games on Mind's Eye. Once Jeroen didn't have Nezumi Shortfang but used Distress to get rid of it early one. Then we both played draw go with my Oblivion Stone holding off two Horobi's in his hand until I drew Eternal Witness and suddenly I started to draw two cards each turn and soon I won. The other two games I still got destroyed by discard and eventually the little Rat took me down. Three cards can make a difference, and the Mind's Eyes aren't bad against other control decks. Even so, right now it's probably not worth running them in the Sideboard. However, if you do expect a lot of MBC and want to run Tooth & Nail anyway, you now know what I'd suggest to fix that matchup.
Good luck at States!
Oh, and just by the way, I'd run Affinity. No reason to not run the best deck as long as there isn't a deck that totally crushes it, and right now it seems that is the case.
첫댓글 감사합니다..잘 봤습니다...ㅎㅎ근데 비셔스 헝거는 어디에 쓰는 물건인고??모르는게 너무 많아요-_-;;