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CLOUDS ACROSS EUROPE by Zephrelial
Adds Five new factions:The Shahdom of Khwarezm,The Kingdom of Jerusalem,The Teutonic Order,Principality of Wallachia and Grand Duchy of Lithuania
Defend vigilantly your lands and your Orthodox faith,with Wallachia against the western Catholics as well as against the growing threat of Turks...
Will you choose diplomacy for your delicate position as being the sole Pagan faction in Eastern Europe that refuses to convert to other religions?Or will you crush your enemies and unleash the might of the Lithuanians?
Build the temple of Dievas,to strengthen Paganism and convert the population,you will desperately need them to prevail in your lands..
Take command of the powerful military order of the Teutonics,and wage war against your rivals both in Europe and holy lands.
The titles of the Order such as GrossKomtur and GrossTressler is given according to attributes such as loyalty,command..And give variety of bonuses.
Become the mighty fortress of God in the middleeast,with the Kingdom of Jerusalem.
Build a Kingdom that will last for ages.
Amass a formidable army consists of veteran Knights,originated from Hospitaller,Teutonic and Templar orders.Instill fear in the hearts of your enemies.
Experience the richness of the strong Shahdom of Khwarezm.Solidate your position against the Mongol Horde.
Take command of the armies of Khwarezm that consists of
Turkomans,Kypchaks,Iranians and Arabs.Make good use of the War Elephants to dominate the battlefield.
New Islamic Princesses for the factions The Turks,Moors and Egypt.
Use your Islamic princesses to lure enemy family members to your side,and arrange marriages to cement strong alliances.
Build the secret guild of the Order of the Dragon.And experience the bloody work of the Europe's magnificient Kings who wields the best armour,and received the utmost training..
A total remake of the Battle of Tannenberg featuring all sides that historically were the battling parties:The Teutonic Order,Kingdom of Poland and the Grand Duchy of Lithuania.All sides are playable,that gives a differen t angle to this bloody battle.
Now,the Orthodox factions have their Patriarch.The Patriarch is available from the Huge Orthodox Cathedral for Byzantine players
The Russian faction Bishops have the chance to become Patriarch based on their piety..
Here is the uniform difference of french professional soldier unit crossbowmen and militia based unit crossbow militia:
(left crossbow militia) (right crossbowmen)
MOD FEATURES:
-Comes with an easy installer.
-Does not overwrite any vanilla folders or interfere with other mods.
-5 new factions:Shahdom of Khwarezm,Kingdom of Jerusalem ,The Teutonic Order,Grand Duchy of Lithuania and the Principality of Wallachia.
-Eras system that enables the appering of the units according to Early,High and Late periods of the medieval age.
-Functioning like the other religions,Paganism is introduced with Romuva priests and Dievas Temples.
-Remake of the Battle of Tannenberg,featuring all the sides of the historical battle Teutonic Order,Poland and Lithuania all made playable.
-Historical and Realistic region names instead of city names.
-Professional and Militia soldiers battle uniform distinction for HRE,England and France.
-Tweaked economical system which enables the factions to be richer.
-Recruitable generals of both Early and Late versions available from citadels.
-Historical and famous faction leaders for the new factions.
-Patriarch for the Orthodox factions,Russian bishops have the chance to be Patriarch provided they have the piety level of 7 at least.
-New guild order of the Dragon for HRE that enables the unit Dragon Knights.
-New factions have their own units,campaign descriptions,banners,campaign models,textures etc.
-New princesses for Islamic factions with their own portraits and campaign models.
-Includes Blood Broads and Bastards mod v2.0
-5 new exclusive to the faction Teutonic Order ranks,titles.
V1.1
-Remake of the historical Battle of Tannenberg.
-There are 3 sides at the battle Teutonic Order vs Poland+Lithuania
-All 3 sides are made playable,Teutonic Roster had been used for the battle.
-5 new Teutonic Order ranks and titles that give bonuses to variety of attributes:
Hochmeister
Grosskomtur
Komtur
Grosshospittler
Grosstressler
-2 new units for the Teutonic Order:
Mercenary German Crossbowmen
Teutonic City Guard
-The name of the castle of Teutonic Order had been changed from "Thorn" to "Marienburg".
-New Teutonic Horse barding and Mailed horse designs for Teutons.
-New shields for the dismounted and mounted knight-based teuton units.
-All the names of the Grandmasters between the years 1190-1525 added to the Teutonic Order name list.
-Now Grand Duchy of Lithuania is able to build pagan priests and pagan Temples;convert and spread paganism.
-Blood Broads and Bastards mod v2.0 is implemented.
-The infamous Patriarch bug that causes the Cardinals to have patriarch trait had been fixed.
V1.0
-2 playable new factions had been added.Grand Duchy of Lithuania and Principality of Wallachia.
-Principality of Wallachia(Orthodox) starts at the Wallachia region in the city of Tirgoviste.
-Grand Duchy of Lithuania(Pagan) starts at Lithuania region,at the Castle of Vilnius.
-New units for Principality of Wallachia,mass producing NUS(National Unit System) introduced for Lithuania.
-Whole set of historically accurate and realistic names,surnames,for Wallachia.(Sir Paladin+me)
-Faction accents of the new factions are set as followed:
Teutonic Order:German
Kingdom of Jerusalem:French
Shahdom of Khwarezm:Arabic
Principality of Wallachia:Eastern European
Grand Duchy of Lithuania:Eastern European
-Default faction relations with eachother had been rearranged.
-All of the map tga's in the faction selection screen had been repainted,Jerusalem highlighting starting position fixed.
-The flags that appears as saxon,hre and norman flags over cities+castles when they are empty are
changed to Teutonic,Kwarizmian and Jerusalem respectively.
-The bug related with banners of units not flashing white when routing for the factions Jerusalem,Kwarezm and Teutonic Order had been fixed.
-Bug related with the Jerusalem ship Carrack seemed as peasant info tga and unitcard is fixed.
V.097A
--The CTD occuring while entering battlemap when attacking settlements or units,with factions Jerusalem and Teutonic Order is fixed.
-The long term campaign CTD crashes are fixed,by arranging full compaitibility according to patch v1.2 in terms of DS.
V.097
-Now CAE has its own mod folder,doesn't interfere with other mods and does not overwrite the vanilla files.
-CAE splash screen added to the mod.
-Dismounted Crusader Knights and Crusader Knights units of the Jerusalem faction being unable to be recruited in Grand Campaign mod is fixed.
-Teutonic Order's weak economy which makes the faction hard to play with is tweaked.
-Teutonic Bodyguard unit is redefined,Teutonic Shields added to them.
-Early and Late Bodyguard unitcard pictures of the early and late versions of Teutonic Order is replaced with new unitcards that represents Teutonic Order instead of HRE.
-The skeleton based problem which causes the Islamic Princesses to move and make gestures like diplomats is fixed.
-The shadow appearing behind of Dragon Knights unitcard picture is fixed.(by Eze)
0.95B UPDATE
-The Major CTD(crash to desktop) that occurs after the year 1370 due to a mistake in campaign script mistake is fixed.
-The Kwarizmian unit "Arab Swordsmen" are retextured according to the Kwarizmian colours.
0.95A UPDATE
-The corrupted assumed video settings and battlesettings changed to default.
-Patriarch and the left out ships had been added.
-Mod compatibility achieved with the official patch v1.2.
-All the units are based on patch v1.2 now not to alter the patch's changes.
-The conflict about fixing of Venetian Heavy Infantry of CA in patch v1.2 and CAE mod is fixed.
-Fixed remaining bug/s regarding the CTD occur sometimes when entering battles.
0.94
-Fixed the CTD related with certain faction units sometimes occuring when entering battle.
-New unit added to Egypt:"Dismounted Mamluk Archers"
0.93 EXTRAS:
-Added another unit to the Teutonic Order faction "Dobryzn Lancers"
-Vanilla Venetian Heavy Infantry armour related Bug fixed.
-Redifined the Prussian Retainers in terms of abilities,textures,shield textures,unitcard,unit info tgas.
-Added the Shields of Kwarizmian unit: "Immortals"
-Added the missing text descriptions for Immortals.
-Updated the unit info tga picture of Immortals.
-Fixed all the name-related bugs.
CAE 0.92 ADDITIONS
In this version I basically fixed all the annoying mercenary unit related bugs mainly regarding the Teutonic Order units.And also added missing vanilla armour upgrade system for the faction The Teutonic Order.
-Fixed bug regarding units of Prussian Retainers,Imperial Longbowmen,German Knights,Dismounted German Knights,Teutonic Raiders,Dismounted Teutonic Knights appearing as mercenary units without unitcards and textures.
-Fixed bug regarding units of the faction the Kingdom of Jerusalem: Crusader Knights,Dismounted Crusader Knights is seen by mercenary units and their unique unitcards reserved for the Kingdom of Jerusalem are overwritten by the vanilla ones.
-Imperial longbowmen added also to HRE with unique unitcard different from the Teutonic Order's imperial longbowmen.
-Added armour upgrades for most of the units of the Teutonic Order.
CAE 0.90 CHANGES
-Professional and Militia soldiers discrimination based on armour types textures light mail,heavy mail,partial plate,padded for certain units are doubled by using both the vanilla and burrek's textures.
-Discrimination valid for HRE,France and England.
-Now the player is able to determine whether the unit is militia based or professional by their uniforms on the battlefield.(eg. spear militia w/heavy mail and armored sergeants w/heavy mail,now they have different uniforms.)
-Trade value of resources had been increased.Now the mines is an excellent asset and a target for conquest in order to improve the economy.
-Mongol Bodyguard of the Timurids is refidefined as Timurid Bodyguard.
-Khwarezm Princess Shirvezi added to Kwarezm faction.
-Immortals textures added to Khwarezm.
-Khwarezm faction special unit tga added to campaign selection.
CAE 0.90 FIXED BUGS:
--Fixed CTD when using English levy Spermen when entering battle.
-Fixed Major CTD when entering battle with Timurids.
-Khwarezm Princess Shirvezi added to Kwarezm faction.
-Khwarezm special unit tga added.
-Bodyguard unit of Timurids is refidefined as "Timurid Bodyguard" instead of Mongol Bodyguard.
-Removed the culture type "Mongolian" which may cause bugs.
-Fixed CTD when using "immortals" unit in battle.
-Fixed CTD when using "Royal Banderium" unit of Hungary faction.
-Added Immortals texture.
-Fixed Missing textures of the Khwarezm Grand Bombard unit.
-Fixed Khwarezm diplomat campaign model appearing as timurid diplomat.
-Fixed Turkish Bodyguard unit being Khwarezmian cavalry after recruitment of a new general from citadel.
-Fixed Teutonic Raiders as mercenaries,their unitcards and textures being missing.
-Fixed Crusader Knights and dismounted crusader knights unitcards and textures being missing during crusade recruitment.
-Fixed Khwarezm faction's War Elephants units being unable to be recruited.
-Mongols appearing as Europeans.(portraits+buildings)
-Fixes Reduced movement points of factions Shahdom of Khwarezm and Kingdom of Jerusalem.
-Adds Missing captain portraits in the battle auto-resolve screen.
-Added extra captain unitcard to ensure that the bug is 100% solved.
-Adds unique Kwarizmian diplomat,spy,imam and merchant strat models.
-Adds missing imam,merchant,diplomat etc. tgas.
-Removes pink princess models from map.
INSTALLATION:
Before installing the mod make sure you have the patch v1.02 installed.And delete any folders related to a previous installation of previous versions of CAE.After downloading simply run the installer and it will install the CAE into your computer.To run the mod double click on the CAE icon on your desktop.
CREDITS:
-Burrek
-Dearmad&Pnutmaster
-Zhumin 1978
-SirPaladin
-Ieuano
THANKS TO:
Everyone who encouraged me all the time about making good mods and for their support.
Halie Satanus- who granted the mod a subforum also persuaded me not to quit modding,but to take a break.
Lusted- for being always helpful to me and enlightening me about many things
Hader- for showing great vigilancy and quickness about enforcing the permissions.
Renaissance mod Team-for their sensitivity and respect to permissions and their proffessional working behaviours.
Rob the Celt-for his understanding and respect to other people's work.
Alpaca-for his excellent tools sd.converter and strings .bin converter
Tsar Stefan IV- for his magnificient tutorial about the alpha channels of the strat banners.
Sicilian Vespers-for helping me out when my need was dire about the new faction logos.
SirPaladin-For his help on the Wallachian faction.As well as the contribution of the Wallachian logo.
EzE-For fixing the shadow(alpha channel) of the unitcard of Dragon Knights.
Ieuano-For the images of Teutonic ancillaries,and teutonic ranks+titles
PERMISSION
This mod is registered at TWC under the permission type: Personal Use Only and can not take place in other mods along with its registered sub-mods:
Shahdom of Khwarezm,The Teutonic Order,Kingdom of Jerusalem,Orthodox Patriarch,Eras and General,
Eastern Princess and Order of the Dragon mods.
IMPORTANT NOTICE
This is the first version of Clouds Across Europe and is far away from being completed.However,the features stated in the Clouds Across Europe mod info in the hosted modifications section will eventually be achieved.
For CTD and Bug reports please visit the thread:
http://www.twcenter.net/forums/showthread.php?t=99750
For your comments and feedback on the mod please visit the thread:
http://www.twcenter.net/forums/showthread.php?t=93272
You may view the screenshots of the upcoming new faction:"The Principality of Wallachia" in this thread:
http://www.twcenter.net/forums/showthread.php?t=102321
The Eagle Standart Interview about CAE can be found here:
http://www.twcenter.net/forums/showthread.php?t=102484
토탈워 센터 둘러보다가 해볼만한 모드 발견!
첫댓글 와 이건 전체적으로 스킨이나 팩션이 유닛이 추가되었군요 . . . 이제까지 본걱중에서 DLV 유닛스킨이 참 멋지던데 이것도 그와 쌍벽이 될련지 . . .
대충살펴보니 추가된 팩션 빼고는 그다지 기존 팩션은 변화가 눈에 띄는게 없네요...시작연대와 등장팩션도 어색하고..신규팩션추가에만 (그것도 몇팩션은 다른모드에 있던거지만) 공들인 모드인듯한 느낌이 강합니다..DLV모드와는 비교할바가 못되네요..^^;;
아직은 짬뽕시대... 꾸~
그렇죠 지금은 짬뽕시대죠 ^^;
이것도 일부 짬뽕이 흡수하겠는데요? ㅎ
짬뽕이 원래 MADE IN CHINA죠 ㅎㅎㅎ 복제의 천국~
흡수흡수..Hanblue님, 수고많으십니다.
훗.. 쓸만한건 흡수를 하앍 하앍
아랍공주나 몽고장군 면상, 정교회 patriarch 흡수하면 좋겠군요
신규팩션 스킨빼고는 흡수할만한 거리가 없어보이네요..ㅋ 저두 머 좀있나 하고 살펴봤더니 영 신통치않다는..팩션추가하기는 스크립트가 너무 방대해서 힘들고..3개까지 추가해봤지만 너무 힘들더라는..
나오느 모드마다 서유럽 강화하는 모드만 나오는지.....누가 제발 비잔티움 강화해주면 안될려나?? ㅠㅠ..