패치는 이미다해줬구요..
Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
C:\PROGRA~1\QUAKEI~1\arena\vm.pk3 (3 files)
C:\PROGRA~1\QUAKEI~1\arena\textures.pk3 (3 files)
C:\PROGRA~1\QUAKEI~1\arena\sounds.pk3 (19 files)
C:\PROGRA~1\QUAKEI~1\arena\scripts.pk3 (2 files)
C:\PROGRA~1\QUAKEI~1\arena\ragera3map1.pk3 (47 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3techx.pk3 (294 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3slob2.pk3 (208 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3sgmap2.pk3 (186 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3raw2.pk3 (35 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3mapkit2.pk3 (90 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3mapkit1.pk3 (74 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map9.pk3 (44 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map8.pk3 (39 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map7.pk3 (58 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map6.pk3 (59 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map5.pk3 (23 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map4.pk3 (32 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map3.pk3 (39 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map2.pk3 (55 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map13.pk3 (72 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map12.pk3 (36 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map11.pk3 (32 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map10.pk3 (145 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3map1.pk3 (26 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3magic2.pk3 (23 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3kabal1.pk3 (177 files)
C:\PROGRA~1\QUAKEI~1\arena\ra3dist1.pk3 (35 files)
C:\PROGRA~1\QUAKEI~1\arena\menu.pk3 (19 files)
C:\PROGRA~1\QUAKEI~1\arena\map-ma_nate1.pk3 (41 files)
C:\PROGRA~1\QUAKEI~1\arena\m3amap1.pk3 (136 files)
C:\PROGRA~1\QUAKEI~1\arena\icons.pk3 (4 files)
C:\PROGRA~1\QUAKEI~1\arena\hellra3map1.pk3 (40 files)
C:\PROGRA~1\QUAKEI~1\arena\gfx.pk3 (12 files)
C:\PROGRA~1\QUAKEI~1\arena\charonra3map1.pk3 (27 files)
C:\PROGRA~1\QUAKEI~1\arena\browser.pk3 (57 files)
C:\PROGRA~1\QUAKEI~1/arena
C:\PROGRA~1\QUAKEI~1\baseq3\tmpcpl.pk3 (7 files)
C:\PROGRA~1\QUAKEI~1\baseq3\q3wpak3.pk3 (447 files)
C:\PROGRA~1\QUAKEI~1\baseq3\q3wpak1.pk3 (396 files)
C:\PROGRA~1\QUAKEI~1\baseq3\plutonians.pk3 (54 files)
C:\PROGRA~1\QUAKEI~1\baseq3\pak0.pk3 (3539 files)
C:\PROGRA~1\QUAKEI~1\baseq3\map_cpm1a.pk3 (57 files)
C:\PROGRA~1\QUAKEI~1\baseq3\map-qfraggel2a.pk3 (103 files)
C:\PROGRA~1\QUAKEI~1\baseq3\map-q3jdm8a.pk3 (3 files)
C:\PROGRA~1\QUAKEI~1\baseq3\klhights.pk3 (30 files)
C:\PROGRA~1\QUAKEI~1\baseq3\distonic_small.pk3 (63 files)
C:\PROGRA~1\QUAKEI~1\baseq3\cpm1a.pk3 (43 files)
C:\PROGRA~1\QUAKEI~1\baseq3\colosseumv2.pk3 (115 files)
C:\PROGRA~1\QUAKEI~1\baseq3\addict.pk3 (15 files)
C:\PROGRA~1\QUAKEI~1/baseq3
----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: kookbal
IP: 61.106.69.25
Working directory: C:\PROGRA~1\QUAKEI~1
fs_game is write protected.
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'D:\WINNT\System32\opengl32.dll' ): succeeded
...setting mode 6: 1024 768 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (1024x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...39 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...39 PFDs found
...hardware acceleration found
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_S3_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 7000 DDR x86/SSE
GL_VERSION: 1.3.3064 Win2000 Release
GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_envmap_bumpmap GL_ATI_texture_mirror_once GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 3
PIXELFORMAT: color(32-bits) Z(16-bit) stencil(0-bits)
MODE: 6, 1024 x 768 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Forcing glFinish
Initializing Shaders
...loading 'scripts/gfx.shader'
...loading 'scripts/ragera3map1.shader'
...loading 'scripts/newtech.shader'
...loading 'scripts/tm-egypt.shader'
...loading 'scripts/stoneage.shader'
...loading 'scripts/tm-intro.shader'
...loading 'scripts/nyc.shader'
...loading 'scripts/multiplant.shader'
...loading 'scripts/evil6_walls.shader'
...loading 'scripts/evil6_floors.shader'
...loading 'scripts/evil6_trims.shader'
...loading 'scripts/evil6_support.shader'
...loading 'scripts/el_tele.shader'
...loading 'scripts/evil6_lights.shader'
...loading 'scripts/egypt.shader'
...loading 'scripts/nateleaf.shader'
...loading 'scripts/nateshad.shader'
...loading 'scripts/mrcleantex_2.shader'
...loading 'scripts/angledtorch.shader'
...loading 'scripts/slobleaf.shader'
...loading 'scripts/ra3.shader'
...loading 'scripts/mrctele.shader'
...loading 'scripts/glass.shader'
...loading 'scripts/gardenofgibs.shader'
...loading 'scripts/wallfountain.shader'
...loading 'scripts/chess.shader'
...loading 'scripts/slob_lamp.shader'
...loading 'scripts/holodino.shader'
...loading 'scripts/ra3slob2.shader'
...loading 'scripts/slob_wlllmp.shader'
...loading 'scripts/evil3_floors.shader'
...loading 'scripts/mrcleantex_1.shader'
...loading 'scripts/ra3textureset1.shader'
...loading 'scripts/sgtghost.shader'
...loading 'scripts/sgwdw.shader'
...loading 'scripts/crystalin.shader'
...loading 'scripts/geit.shader'
...loading 'scripts/kit_ra3.shader'
...loading 'scripts/crt.shader'
...loading 'scripts/crucified.shader'
...loading 'scripts/flame.shader'
...loading 'scripts/kitcarsongroundra3-2.shader'
...loading 'scripts/frozen.shader'
...loading 'scripts/g1zm0_floor.shader'
...loading 'scripts/g1zm0_glass.shader'
...loading 'scripts/g1zm0_wall.shader'
...loading 'scripts/g1zm0_misc.shader'
...loading 'scripts/g1zm0_skies.shader'
...loading 'scripts/hal.shader'
...loading 'scripts/bigra3.shader'
...loading 'scripts/blueinflictsky.shader'
...loading 'scripts/infblood.shader'
...loading 'scripts/inflictpimp.shader'
...loading 'scripts/inflicts_sky.shader'
...loading 'scripts/ra3logo1.shader'
...loading 'scripts/avatar_ra3.shader'
...loading 'scripts/ra3map5.shader'
...loading 'scripts/deathstalker.shader'
...loading 'scripts/mahq.shader'
...loading 'scripts/senn_ra3.shader'
...loading 'scripts/liquids.shader'
...loading 'scripts/ra3fire2.shader'
...loading 'scripts/europa_ra3.shader'
...loading 'scripts/fira3.shader'
...loading 'scripts/walker.shader'
...loading 'scripts/wonderland.shader'
...loading 'scripts/defcon_tree.shader'
...loading 'scripts/ka_ra3.shader'
...loading 'scripts/ka_sfx.shader'
...loading 'scripts/sag_globes.shader'
...loading 'scripts/deadnight.shader'
...loading 'scripts/graveyard.shader'
...loading 'scripts/stratosphere.shader'
...loading 'scripts/darkhollow.shader'
...loading 'scripts/exo_jpad.shader'
...loading 'scripts/web.shader'
...loading 'scripts/natefx.shader'
...loading 'scripts/natelogo.shader'
...loading 'scripts/lostcolossus.shader'
...loading 'scripts/m3a_bb1on1.shader'
...loading 'scripts/m3a1_ds1on1.shader'
...loading 'scripts/multiplant_fixed.shader'
...loading 'scripts/m3amap1.shader'
...loading 'scripts/m3a1_banner_tool.shader'
...loading 'scripts/pump.shader'
...loading 'scripts/hellra3map1.shader'
...loading 'scripts/charon.shader'
...loading 'scripts/casey.shader'
...loading 'scripts/ctf_q3w.shader'
...loading 'scripts/ctf_unified.shader'
...loading 'scripts/q3w5.shader'
...loading 'scripts/q3w7.shader'
...loading 'scripts/japanc_q3w.shader'
...loading 'scripts/mrcteleb.shader'
...loading 'scripts/mrcteler.shader'
...loading 'scripts/q3wcp10.shader'
...loading 'scripts/q3wcp11.shader'
...loading 'scripts/q3wcp12.shader'
...loading 'scripts/q3wcp13.shader'
...loading 'scripts/q3wcp14.shader'
...loading 'scripts/q3wcp15.shader'
...loading 'scripts/q3wcp16.shader'
...loading 'scripts/q3wcp2.shader'
...loading 'scripts/q3wcp3.shader'
...loading 'scripts/q3wcp9.shader'
...loading 'scripts/q3wxs2.shader'
...loading 'scripts/flyingplutonians.shader'
...loading 'scripts/nunukciel04.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
...loading 'scripts/decker_sky.shader'
...loading 'scripts/decker_light.shader'
...loading 'scripts/decker_sfx.shader'
...loading 'scripts/decker_grates.shader'
...loading 'scripts/qfraggel2.shader'
...loading 'scripts/fennk.shader'
...loading 'scripts/lignennk.shader'
...loading 'scripts/mettex.shader'
...loading 'scripts/picnnk.shader'
...loading 'scripts/telepnnk.shader'
...loading 'scripts/bumptex.shader'
...loading 'scripts/ban2.shader'
...loading 'scripts/ban7.shader'
...loading 'scripts/ban8.shader'
...loading 'scripts/ban1.shader'
...loading 'scripts/concrete12.shader'
...loading 'scripts/concrete14.shader'
...loading 'scripts/distonic.shader'
...loading 'scripts/gr5.shader'
...loading 'scripts/launchbleu.shader'
...loading 'scripts/metbri.shader'
...loading 'scripts/rebordbleu.shader'
...loading 'scripts/telemat.shader'
...loading 'scripts/nlarena.shader'
...loading 'scripts/addict.shader'
----- finished R_Init -----
------- sound initialization -------
Initializing DirectSound
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x19b90050 dma buffer
Not forcing sounds to 8 bit
No background file.
----------------------
Loading dll file ui.
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 1116510 bytes of code
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
User Interface is version 6, expected 3