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잠깐 포럼에 들어갔다가 발견했습니다...출처는 당근 TWC 리얼리즘 포럼...다만 지금 일하러 가야 하는 관계로 대충 링크만...근데 다음은 서버관리를 어떻게 하길래 세 번째 글을 쓰게 하는거냠!!!
1.8 풀 버전...
http://www.beaglepc.net/Downloads/rtr_platinum_v1.8_full_install.zip
http://files.filefront.com/RTRPE_v18_Full_Installzip/;6730343;;/fileinfo.html
이건 애드온...
http://www.beaglepc.net/Downloads/rtr_platinum_v1.8_optional_add-ons.ziphttp://files.filefront.com/RTRPE_18_Optional_Add_onszip/;6739640;;/fileinfo.html이전 버전과 차이점...자세한 사항은 아래의 로그를 참고하시구요, 대충 보자면 이번엔 자원과 지역의 업데이트 및 버그 픽스...보다 유닛의 애니메이션에 중점을 둔 것으로 보입니다. 이미 4턴과 NM모드(베타)도 있더군요...그러나 아직 1.7 도 마무리 하지 못한 제겐 잠시 시간을 두고 봐야~~~ㅎㅎㅎ 이 글로 인해 문제가 발생할 경우 삭제합니다...그럼 즐롬!
1.8 Change Log - 02/10/2007
- Reviewed and added an updated resource list to the "descr_strat.txt" file, using the "descr_regions.txt" file as a guide and using the ratio of campaign map icons used in the Vanilla RTW files as a guide.
[Files changed = descr_strat.txt and descr_regions.txt]
- Sarkiss, via the TWCenter Forums, has reported that the mines in the Trapezus region have no income when he was playing as Armenia. This is a problem that someone else reported it to me via email or a forum post or PM, though I forget who. It may very well have been Sarkiss. Its due to a resource being misplaced on the campaign map via the resource listing section of the descr_strat.txt file. It one of the reasons I'm slowly going through that file and the descr_regions.txt file to correct mistakes like this. Its basically the same reason that elephant units could not be built in Carthago in the Africa region. This will be fixed via the review of the "descr_strat.txt" file and "descr_regions.txt" file and will be part of the RTRPE v1.8 Full Install release.
[File changed = descr_strat.txt and descr_regions.txt]
- Updated to the new Darth Dark Formations 16.0 (RTRPE Version).
[Files changed = formations.txt and descr_formations_ai.txt]
- It was reported to me by Antonius Brutus via the TWCenter Forums, that the Mt. Etna volcano was not erupting properly. When ever the Etna eruption event message appeared, Mt. Vesuvius down south in Sicily erupted instead. When the Vesuvius eruption message appeared, Vesuvius erupted properly. I had not noticed this, but checked into it. After a quick comparison with the "map_features.tga" file of Vanilla RTW, I located the problem. The "red" dots on the "map_features.tga" file represent the volcano locations, of which there are only two. The color of each in the Vanilla RTW file are the same, but in the RTRPE file the Etna Volcano is a darker red, which was wrong. The game engine uses the RGB color code to identify items on this map file and if the color code is wrong it will not work. I corrected this this and added it to the RTRPE v1.8 Full Install release. Thanks go to Antonius Brutus for reporting this.
[File changed = map_features.tga]
- Corrected the battle graphics for the Carthaginian Scutarii Cavalry. This change effects the "descr_mount.txt", "descr_model_battle.txt", and "export_descr_unit.txt" files. RTR Platinum v1.6 added this missing unit to the Carthaginian available force selection, but the graphics update for it was left out. This correction would have increased the number of DMB models used by RTR Platinum from 242 to 243, reducing the available free slots for new DMB models from 13 to 12, but the useless "Nowomai Warlocks", also known as the "Fat Warlock", has been removed. Any mod that uses RTR Platinum and already replaced the "Fat Warlock" with a new model will need to decide whether they wish to use this correction or remove it, replacing it with their own DMB model entry.
[Files changed = descr_mount.txt, descr_model_battle.txt, and export_descr_unit.txt]
- Unique sprites were added for the Carthaginian Scutarii Cavalry and the Iberian Scutarii Cavalry. Previously they were using the sprites for Roman Heavy Cavalry. Minor changes to their EDU entries were also made. This change was suggested by and changes written by Florin80.
[Files changed = descr_mount.txt, descr_model_battle.txt, and export_descr_unit.txt]
- Corrected the animation skeleton used for the Thracian Heavy Cavalry soldier in the "descr_model_battle". It now correctly uses the "fs_hc_spearman" skeleton, instead of the "fs_hc_swordsman" skeleton, so it will use its spear in melee like a spear, stabbing at its enemies, instead of like a long sword. This change was suggested by Florin80.
[File changed = descr_model_battle.txt]
- Corrected the animation skeleton used for the Seleucid and Ptolemaic Legionaries to use the "fs_s1_gladius" skeleton instead of the "fs_swordsman" skeleton. This change was suggested by Florin80.
[File changed = descr_model_battle.txt]
- Corrected the spelling of "Pergemene" in the "imperial_campaign_regions_and_settlement_names.tx t" file.
[Files changed = imperial_campaign_regions_and_settlement_names.txt]
- Corrected the spelling of "Ptolemais Hormos" region in the "imperial_campaign_regions_and_settlement_names.tx t" file.
[Files changed = imperial_campaign_regions_and_settlement_names.txt]
- Extensely corrected the grammar used in the "quotes.txt" file. I also updated a few of the quotes with further info.
[File changed = quotes.txt]
- Changed usage of "Carthage" for ownership of Carthaginian troop units for a uniform approach to their ownership. This is how Vanilla RTW shows ownership for Carthaginian troop units. Ownership of Cathaginian naval units is shown via "Cathaginian".
[File changed = export_descr_unit.txt]
- Added the EDU corrections suggested by Florin. These consisted of changes to the EDU values of the "barb chieftain cavalry gaul", "barb chieftain cavalry german", "macedon general's guard cavalry", "aor gaul light cavalry custom", and "aor gaul spearmen custom" units.
[File changed = export_descr_unit.txt]
- Added updated Loading Screens modified by Anallein.
[Files changed = loading_screen_1.tga, loading_screen_2.tga, loading_screen_3.tga, loading_screen_4.tga, loading_screen_5.tga, loading_screen_6.tga, loading_screen_7.tga, loading_screen_8.tga, loading_screen_9.tga, loading_screen_10.tga, and loading_screen_demo.tga]
- Added Macedonn's "RTRPE - No Senate" change to the RTRPE v1.8 build.
[Files changed = descr_banners.txt, descr_building_battle.txt, descr_character.txt, descr_formations_ai.txt, descr_model_battle.txt, descr_model_strat.txt, descr_names.txt, desc_sm_factions.txt, export_descr_advice.txt, export_descr_advise_enums.txt, export_descr_sounds_prebattle.txt, export_descr_unit.txt, lookup_campaign_descriptions.txt, campaign_descriptions.txt, descr_strat.txt and descr_win_conditions.txt]
- Added the Animations Pack to the RTRPE v1.8 build instead of as an optional add-on.
[Files changed = pack.dat, pack.idx, skeletons.dat, and skeletons.idx]
- Added Florin's "British AOR" to the RTRPE v1.8 build instead of as an optional add-on.
[File changed = descr_model_battle.txt, export_descr_buildings.txt, export_descr_sounds_units_voice.txt, and export_descr_unit.txt]
- Added Salvor Hardin's Revolt CTD Fix to the RTRPE v1.8 build.
[Files changed = export_descr_buildings.txt, export_descr_buildings_enum.txt, export_buildings.txt, and descr_strat.txt]
[Files added = #BARBARIAN_TOWN_SQUARE.tga, #BARBARIAN_TOWN_SQUARE_CONSTRUCTED.tga, #BARBARIAN_TOWN_SQUARE.tga (for Construction sub-folder), #CARTAGINIAN_TOWN_SQUARE.tga, #CARTAGINIAN_TOWN_SQUARE_CONSTRUCTED.tga, #CARTAGINIAN_TOWN_SQUARE.tga (for Construction sub-folder), #EASTERN_TOWN_SQUARE.tga, #EASTERN_TOWN_SQUARE_CONSTRUCTED.tga, #EASTERN_TOWN_SQUARE.tga (for Construction sub-folder), #EGYPTIAN_TOWN_SQUARE.tga, #EGYPTIAN_TOWN_SQUARE_CONSTRUCTED.tga, #EGYPTIAN_TOWN_SQUARE.tga (for Construction sub-folder), #GREEK_TOWN_SQUARE.tga, #GREEK_TOWN_SQUARE_CONSTRUCTED.tga, #GREEK_TOWN_SQUARE.tga (for Construction sub-folder), #ROMAN_TOWN_SQUARE.tga, #ROMAN_TOWN_SQUARE_CONSTRUCTED.tga, and #ROMAN_TOWN_SQUARE.tga (for Construction sub-folder)]
- Added missing sprites for the "gaul_night_fighters" model in the "descr_model_battle.txt" file. These were missing from RTR Gold, which RTR Platinum was developed from.
[Files added = gauls_gaul_night_fighters_sprite.spr, gauls_gaul_night_fighters_sprite_000.tga.dds, and gauls_gaul_night_fighters_sprite_001.tga.dds]
- Minor editting to "descr_mercenaries.txt" file. Two mercenary pools named the same did not seem correct, and usually spaces are not allowed in game engine names. Mercenary pool names were changed as follows...
India (the second one for Bactria) changed to Bactria.
Central Greece changed to Central_Greece.
Greek Colonies changed to Greek_Colonies.
[File changed = descr_mercenaries.txt]
- Edited the regions listed in the "descr_mercenaries.txt" file. Added "Halys" to the Armenia mercenary pool. Added "Arachosia" to the Persia mercenary pool. Deleted "Pontus" from Armenia mercenary pool and left it in the Greek_Cities mercenary pool. Added "Garamantes" to the Numidia mercenary pool. Added "Hispania" to the Spain mercenary pool.
[File changed = descr_mercenaries.txt]
- Corrected defeat movie entry for Macedon in "descr_sm_factions.txt" file. Thanks go to Macedonn (RTR Platinum team member) for finding and reporting this error.
[File changed = descr_sm_factions.txt]
- Added corrected Iberian Spearmen CAS Files from Macedonn to the Data\RTR\Model_Unit folder, replacing previous files. Previous CAS files weere found by Macedonn to contain incorrect paths.
[Files replaced = iberia_spearmen_high.cas, iberia_spearmen_low.cas, iberia_spearmen_lowest.cas, iberia_spearmen_med.cas]
첫댓글 1.8에서는 어느점이 바뀌거나 업그레이드 됐나요;;?
어제 1.6 깔았는데.........
맵 넓어졌구~ 팩션 네임이 달라졌구.. 등등ㅎ; 소말리아까지도 되던가 -ㅇ-?ㅎ 전 이거 모르고 포룸에다가 뒷북.