Changelog for 4.0.1.1
Checksum: JQIM with CK2 patch 2.4.4
- MAJOR: A system for martyrs and saints added. A non-heretic Christian character may be declared a martyr if they die facing infidels in battle during a holy war or a crusade, or if they are executed by an infidel. Upon death, a character may also be considered for sainthood provided they have very high Piety (2000 Piety or 1000 Piety if also combined with Celibate, Theologian, Crusader, Voice of Jesus, True Christian Knight or is a Theocracy -- non-rulers have lower Piety requirements, however) or some other qualification that bypasses the Piety check (such as a Paragon, Martyr, a religion head, someone who mended the schism, a king who was converted to Christianity or the bishop who converted them) and no other traits that would disqualify them -- if they are declared a saint, their portrait changes and their heirs receive Piety.
- Supply limits upped slightly, and maximum attrition levels applied for the winter effects.
- Fixed being unable to build some trade post buildings.
- Fixed income gain from Toll Booths and Customs Houses.
- Re-localized Zikri back to its original name.
- Added spouse/consort conversion decision for Chalcedonian.
- The Paulician Patriarch no longer inherits the Antioch Patriarchate if they are not a theocracy.
- Religion head titles which are inherited/usurped, but belong to a different religion, are now either reverted back to their previous owner (if they're alive) or destroyed.
- Ineligible courtiers of the player will no longer get married.
- Added age customization traits for the Ruler Designer -- select them to reduce your starting age by a set amount, and they disappear once the game begins.
- If using the Ruler Designer, you can now select a "Customize Ruler Dynasty" trait, which will allow you to assign an existing character as a relative and assume their dynasty (only if you don't select the Bastard trait, however, in which case you keep your Ruler Designer dynasty but still get the relatives). This is only useable in the first 15 days of the game.
- The events which destroy Byzantium/HRE/Latin Empire due to having the wrong religion now create a custom empire title to replace it if you aren't eligible for the normal one, if no empire has been based on the kingdom of your capital already, and so long as you have a proper realm size to support it. The vassals which could possibly go independent as a result will only be those who are also de jure vassals of the destroyed title.
- Lombardy now has the vanilla flag rather than Italy's flag.
- Italy now has the proper title history for Lombardy in the Old Gods start and later.
- Made the AI slightly more aggressive.
- The Chalcedonian Pope is now more likely to pick cardinals closer to home.
- Duchy adventurers given a set of logical preferences regarding what their target realms will be, and seafaring adventurers are restricted to targets within their logical "sea range".
- Raiding adventurers will now properly recruit more soldiers with any money they've gained (vanilla bug fixed).
- Raiding adventurers will not raid their former liege or any of his vassals for at least five years, if he liked the liege at all.
- Fixed pillage settlement decision to properly apply the effects (vanilla bug fixed).
- Nomads may now only abandon provinces which have no settlements (vanilla bug fixed).
- The Byzantine Empire may now be formed by Chalcedonians.
- The Paulician Patriarch no longer grants divorces.
- Fixed the "Rule For 20 Years" ambition so it won't cancel if you're not independent.
- Religion heads will excommunicate anyone of the same religion, if attacked (provided they can).
- Attacking a religion head will also prompt rulers to offer support -- sometimes joining their war, sometimes offering coin and volunteers.
- Catholic/Orthodox holy orders will resume their normal religions after the schism, if they've been formed.
- Waldensian sacking events now won't single out Koln, Canterbury, and Santiago as holy sites prior to the schism.
- Added a CB which may be used by non-nomads to take any bordering county held by a nomad.
- Religious and Heretic rebels will now always usurp all provinces of their religion from the top liege, in addition to any occupied provinces.
- Decadence rebels will now always usurp the province they revolted in, in addition to any occupied provinces. They will also take the top liege prisoner.
- Tribals may use an Establish Tribe decision in a province with no settlements, costing 100 Prestige and immediately building a tribe settlement in the capital slot.
- Rulers who are neither tribal nor nomadic may use an Establish Castle decision in a province with no settlements, costing 100 Wealth and immediately building a castle settlement in the capital slot.
- Hungary's establishment by the magyars now allows the k_hungary title to be subsequently usurpred and/or re-created.
- Reduced the amount of taxes nomads get from Population.
- Reduced the amount of max Population increased for nomads for each empty province.
- Nomads no longer get to call the full levy of their non-nomadic vassals without regard for their opinion.
- Fixed Anglo-Norse not receiving a cultural building.
- Tribal invasions can only be performed against a target kingdom when they own at least one county in the kingdom or a neighbouring province.
- Empty nomad provinces which are conquered but which don't have the same culture as the attacker will automatically build a tribal holding (and thus retain their previous culture).
- Nomads can now only destroy the last holding in a province when the province is of their own culture.
- Nomad stewards may now use the Settle Province job action to more quickly change a province's culture.
- Both tribal invasions and nomad invasions (the ones which target Kingdom titles) now require 500 Prestige to use.
- Paulician and Kharijite crusades against same-religion group targets will no longer invalidate.
- Byzantine Emperors with the Strong Basileus trait are now able to subjugate lower tier independent rulers who are of their own religion group (but not a parent religion or a heresy) and who have a capital that lies within the Greece, Nicaea, Armenia, Bulgaria, Serbia, Croatia, Trebizond, Sicily, Syria or Jerusalem regions. If the target enforces a loss on the emperor, the Strong Basileus trait is forfeit.
- Added a "Prove Your Rule" decision for a Byzantine emperor with the Coronated Basileus trait to gain the Strong Basileus trait instead.
- Dishonorable trait levels now add a -5 opinion malus per level instead of -10.
- Dishonorable trait levels can only be acquired through sieging up to level 5, and only if killing courtiers of a holder who is of your own religion.
- The Schemer lifestyle trait now adds a +25% plot power bonus as well.
- Pentarchy cities (such as Rome) are not restored to their traditional religion head by the AI if their top liege is a player.
- Fixed up some remaining characters and provinces which were still Chalcedonian in the 1066 bookmark.
- Duel Engine changes:
-Instead of automatically being maimed, characters who take wounds while already wounded will lose some health. Any health lost this way will be regained over time after the battle (assuming the character lives long enough to recover). There remains a small chance of being maimed or made incapable by taking hits in duels.
-Characters made incapable during a duel will automatically yield. Opponents may then choose what to do with them (kill them, take them captive, or, for battlefield duels, just leave them there.
-AI characters that lose a round are inceasingly likely to yield as the fight goes on and/or as they lose more and more health.
-Martial score no longer directly affects the outcome of duels, it is now primarily driven by personal combat skill, personal combat
첫댓글 오 이제 룰러디자이너로 추가한 캐릭을 다른 역사적 가문에 포함시킬 수 있네요.
팔레올로고스 가문이여 승천하라 헉헉 훅훅
와 근데 성자와 순교자는 신박하네요 ㅎㄷㄷㄷㄷ
괜찮아보이는 내용이 많네요. 디스오너러블 트레잇 페널티 줄어들고 음모 포커스 강화된 거 보니까 한층 강화된 크베를 볼 수 있을 거 같기도 하구요.
그리고 듀얼엔진 변화한 것도 마음에 드네요. 불과 어제 일기토(결투)때문에 암 걸리겠다고 했는데 민망하게스리 바로 바뀌다니...
크킹 플러스는 다 좋은데 보급한계가 씹창이라서 ㅠㅠ
내역에 보급 한계가 늘었다고 되어 있네요
크킹 플러스....영어능력이 없다는게 한이구나ㅠㅠ
저는 컴사양 ㅜㅜ
지금 뭐가 문제인건지 스팀 창작마당을 통해서 크플이 다운이 안되네요... 용량도 0MB도 나와있고...
포럼에서보니 모드가 일정 용량이상이면 스팀워크샵에서 처리를 못한다는 것 같군요.
그래서 다른 대형모드가 여러개로 나눠서 올렸던 모양입니다. 용량오버한 4.0.1.1버전은 포럼에서 받아야합니다.