https://forum.paradoxplaza.com/forum/index.php?threads/dev-team-2-0-2-beta-patch-updated-8-3-2018-checksum-da0f.1076790/
* Ether Drake Hatchling and Psionic Avatar can no longer be merged into other fleets or assigned leaders
* Assist Research is no longer researched by technology, and is instead unlocked by a Discovery tradition
* Increased max number of Titans from to 3 to 20
* Resource Replicators mineral production increased from 30 to 40
* Raised starbase max cap to 999
* Raised naval max cap to 9999
* Psionic Shields can no longer be reverse-engineered
* Purifiers, Devouring Swarms and Exterminators can now be spontaneously raided by Marauders, and can also offer tribute
* Faith in Science now gives 3 months of
Unity production per tech unlocked instead of adding Unity production
to assist research
* To Boldly Go now gives +50% science ship disengage chance instead of +30 science ship evasion
* Planetary Survey Corps has been replaced with Databank Uplinks;
which unlocks Assist Research (techs related to Assist Research are no
longer researchable, and base effect was buffed)
* Grasp the Void effect on starbase capacity increased from +4 to +5
* Clicking your own empire shield on
colonized systems in the galaxy map will now open planet view and cycle
between colonies in that system
* Expanding changes from "distance"
trigger to "distance_to_empire" trigger distance_to_empire = { who =
<target> type = <hyperlane/euclidean> uses_bypass =
<yes/no> } uses hyperlane and bypasses by default, the empire in
"who" is used to determine bypass usage
* Reworked distance trigger. It now works: distance = { source =
<target> min = 50 max = 120 type=<hyperlane/euclidean>
uses_bypass=<yes/no> bypass_empire=<empire> min_jumps = 2
max_jumps = 10 }" ); type = hyperlane/euclidean (hyperlane by
default) uses_bypass: yes/no (yes by default) whether to use
bypasses (wormholes/gateways) when evaluating distance bypass_empire
is used to determine what bypass can be used. This parameter is ignored
if uses_bypass=false if unset, bypasses will be ignored min_jumps
and max_jumps work the same as min/max, except in number of jumps
instead of distance units. These parameters are ignore if 0, or if the
type isn't hyperlane
* Growing pops are now always killed when a planet is bombarded into a tomb world
* Fixed a bug where Prethoryn could end up with non-infested planets which could not be bombarded
* Fleet capacity now displayed correctly for fleets that should not
have any. Also, the "open fleet manager" button in the fleet view is
disabled for fleets that the player does not have a fleet template for
(alliance fleets)
* Fixed misaligned constructed ringworld segments
* Fixed Casus Belli notification spam
* Synthetically Ascended empires no longer get the Ghost Signal modifier on newly constructed Pops
* Fixed issue with Gateway construction event incorrectly firing when someone else activated a Gateway in your system
* Wormholes and Gateways are now taken into consideration when checking if empires are neighbors
* Fixed "Go To" location and typo in "Habitat Complete" event
* Event ships now get proper fleets with templates, but are blocked from cheat building through fleet manager
* Marauder raiding fleets now go after mining/research stations of
their intended target, and scale properly according to difficulty
* Robotic workers are now automatically allowed when you synthetically ascend
첫댓글 최대치 증가에 타이탄 20개... 오늘 개발일지에 tall 제국 지원해줌 달성이라더니 오늘은 wide 제국 서포트 겁나 해주네여ㅋㅋㅋ
* Raised starbase max cap to 999
* Raised naval max cap to 9999
굳!
발견트리 엄청 버프 먹었네요 ㄷㄷ
선 발견 유저로서 개꿀
헐.. 개꿀.. 새로 해야겠네요.
패치 다될때까지 플레이 보류해야겠네 이거..;;;
정식패치 언제 나올라나
아놔 어제 다시 게임 시작했는데ㅡ.ㅡ;;;;;
패치하면 세이브 호환 안되나요?
이런 버그픽스 패치 (2.0.x)는 대부분 호환이 되더라고요. 일부 재시작해야지만 고쳐지는 버그는 제외하고요.
2.1전의것은 다 호환될듯합니다.
발견 전통을 다시 찍어야 하는 거 빼면 됩니다
해군 한계치는 999가 아니라 9999라 합니다