It works only if you have Kingdoms_Patch 1.5 installed !!!!!!!!!!!!!!!!!!!!!!!!!!!: - 5.0 + 5.6 necessary (clean, unchanged)
Changelog Openbeta1: (includes 5.74) - added faction standing effects of the new religious monk buildings: (dominican, sunni, ....) +effect to same religion factions -effect to antagonistic religion factions ..... (+- pope,...) - added Taijis unit battle adjustments: 0.7 + fix 11\29 - changed some battle animations - included GrandViz new BC diplomacy values: no more easy trade rights,.....(faction standings are more important now)
Spoiler Alert, click show to read:
Alliances Up to now, regardless of your faction standing and global reputation every faction would accept your alliance proposal, even your worst enemy!
From now on alliances with factions, that you have bad relations with are no longer for free. Without paying a tribute, you won't be able to achieve an alliance agreement, if your relations are bad.
Trade Rights Trade rights are an important instrument to boost your factions trade income. Although trade rights are mutually beneficial, it seems odd to me, that even the factions with the worst reputation or that share abyssmal relations get trade rights for free!
Again this was changed. To achieve a trade agreement with an enemy faction will require you to pay tribute, depending on the faction standing. Trade rights with friendly factions will still be for free.
Military Access In M2TW military access is actually of little use, as there is no attrition model and it only prevents that your relations with another faction suffer, when you cross their lands.
Although, I have lowered the restrictions to achieve military access with an allied faction, it still depends on your faction relations and your global reputation. So an ally with bad relations to you won't provide you access for free. However, at the same time I have lowered the faction standing penalty that you get for trespassing neutral or allied territory without having military access.
Installation: not save compatible to DLV 5.6, or 5.74 - install kingdoms patch 1.5 !!!!! - clean Install DLV 5.0 + 5.6 (no addons or...) - If you have 5.74 already you can put 5.80_1 just over it - Execute file Deus_lo_Vult_58_openbeta1_Install.exe and enter the correct path for the installation Example: C:\Program Files\SEGA\Medieval II Total War (For Germans change it to: C:\Programme\SEGA\Medieval II Total War !!!!) Ignore the warnings of write protected files ! Don't close the pop-up windows even if takes minutes to perform, wait until they close by themselves.
Please report feedback !
There will be no new factions in DLV !
If you want any DLV parameters changed: merc spawn rate, point system,.... , please discuss it here !
If you want more buildings or i do not know what....please propose it here
첫댓글 아 BC모드 외교,, 정말 까탈스럽죠... 츤데레도 아니고,,,
얀데레 수준의 ai도 있더군요. 교역하는 대신 돈을 내놓으라길래 거절했더니 몇 턴뒤에 전쟁 발발 ㄲㄲㄲㄲ
달라진점이? ai뿐?
에니메이션이 추가되고, 종교 관련 건물도 추가되고, 유닛 스탯도 조정한 것 같네요.
밀데레 수준인 로딩은 또 어떻구욧. ㅇㅂㅇ/
으허허, 오해입니다.