|
패치노트 링크는
구독 방식은
1. 스팀 라이브러리 - Hearts of Iron IV - 우클릭 - 속성
2. 베타 탭으로 가서 1.9.1_beta - Husky(beta)선택 후 닫고 업데이트
위 선택지가 안 보이면 스팀 재실행을 하라고 하네요.
1.9.0 세이브는 호환된다고 하고 패치 노트는 아래대로 입니다.
##################################
# 밸런스
##################################
- 육군 갯수와 인력 확인에 필요한 정보 수치 5% 감소
- 장비이송에 필요한 최소 망명정부 정통성 수치 상승
- 해방된 망명정부 매일 정통성 변화치 상승
- 소련 NKVD 정신이 이제 추가 첩보원 슬롯을 줌
- 라 레지스탕스 DLC가 있으면 SMERSH는 첩보원 슬롯과 방첩 보정을 줌
- 훈련으로 더 많은 경험치를 얻기 위해 부대를 해산 시키는 수법 효과를 줄임
- 첩보원 슬롯 상한을 10으로 조정
- 모든 나라에 추가 첩보원 슬롯을 주는 장관 추가
##################################
# 버그수정(번역안함)
##################################
- fixed ai not being able to properly put taskforces on hold on some lack of fuel situations
- Fixed faction members joining wars via one's puppets, overriding master's consent
- Pakistani independence war units will now be deleted when the two nations make peace in any circumstances.
- Fixed an issue in the Romanian focus tree where the 'All Parties Must End' focus incorrectly added a democratic drift instead of non-aligned drift.
- Updated Romanian focus Handle The King to give democratic support instead of non-aligned
- Fixed error in log about invalid nationality when running triggers for operative trait of a captured operative
- Fixed lack of initial pause when starting a new game after exiting to menu from in game when the application was started with -start_speed=N.
- fixed unit leaders being both reckless and cautious
- fixed a potential oos with random variables
- fixed "cancel improving relations" being disabled if you are out of pp
- Fixed propaganda operative mission having no ETA nor efficiency indicator
- Prevent some UI to be visible on the loading screen when loading a save from in-game
- No Pasaran now bypasses if you have finished the SCW
- Foreign arms purchases decisions should now appear for the anarchists
- The French "Invest in..." focuses should now pick the correct states and not pick the same state twice
- Fixed air base capacity not updating properly when the controller of the state differ from the controller of the airbase
- When a long text is truncated, add the full text in tooltip, even in the main menu.
- Fixed an issue where Canadian focus "Skewer the Eagle" was automatically bypassed if Britain failed to enforce loyalty.
- French purchase weapon decisions should now show up correctly
- fixed front orders having glitchy graphics in some cases
- Fixed display settings not being available in the launcher on Linux
- French focuses should now be correctly positioned when La Resistance is not active
- Former Warlords are now able to use the "Integrate the Warlords" decision given they have completed the appropriate focus.
- Limit the new decisions alert tooltip, to not show a too big list.
- Democratic Supervised States will now have elections
- fixed being able to see taken mutually exclusive focuses without intel
- fixed an exploit that was done by renaming unit templates to the one that will be used in scripts
- Fix tooltip telling you can edit a template when you can't
- fixed agency upgrades being free unless you have wtt dlc
- reordered country scorer database to avoid some crashes
- Expand Soviet Aid focus now bypasses if you are Stalinist Spain and the SCW has ended.
- fixed a crash that happens while loading/saving game rules if you enabled a difficulty setting that was on a disabled mod
- Vichy France reuniting with Free France after Germany refuses to hand over the occupied territories will no longer result in a game over for a player Vichy France (Singleplayer only)
- fixed clear user directory not clearing saved game rules
- Against Fascism was impossible due to the combination of requirements. It no longer requires Expand Soviet Aid to be completed.
- fixed compliance map icons not being visible if resistance is surpressed
- fixed a broken trigger in the Hungarian "Take Austria by Force" focus
- Random Non-Aligned leaders should no longer be Anarchist.
- Fixed operative on Boost Ideology and Propaganda being re-assigned to Counter Intelligence on save load when no operative is assigned to Build Intel Network in their intel network
- fixed pressing esc while drawing front orders not clearing things correctly and causing issues in future fallback orders
- the Iberian Pact Invoked event should now only fire if Spain or Portugal is not in a faction
- Fixed being able to start the operation Orchestrate Coup against a country with the same ideology or already in a civilwar
- Luis Maria Martinez should now use the correct portrait even if he is spawned via civil war
- Remove manpower need for operations
- Join the Allies now properly does what it says on the tin.
- Portuguese Anarchism focus now bypasses if Portugal no longer exists (for example if it has been Anarchized already).
- Anarchist Spain is no longer allowed to call into being nation-states from liberated communal territory, much less puppet these as well.
- Prevent CTD if the dependency of a technology is invalid.
- Fix a crash when refresh ratio is 0 and fullscreen = yes
- Boost ideology network requirement only depends on the target state network
- Unite Iberia now bypasses if Portugal no longer exists.
- Reaffirm the Popular Front Strategy now bypasses if the Anarchists have already rebelled.
- All Must Bear the Torch now also requires Collectivization and Workers' Control to be completed, thereby preventing situations in which the former's 5% recruitable population bonus was erroneously not being applied.
- French Disunite Germany focus will now only create a faction if France isn't in one already
- Unplanned Offensive now also reduces air mission effectiveness in affected areas.
- fixed drop_cosmetic_tag not changing country colors in some cases
- Fixed issues with resource requirements in operations differing between UI and gameplay
- If an operation somehow gets too much equipment (like if modifiers improve) it will now give that back on start of operation
- fixed an issue where operation slots were duplicated on save load during preparation
- certain spanish song wont play overly much anymore
- Why Die for Danzig achievement should now require players to turn France fascist and occupy Danzig without going to war with France.
- Regional Defense Council of Iberia focus not coring POR
- Republican Spain should no longer incorrectly load the wrong strategy plan and expand Soviet aid in Historical Mode.
- Expand Soviet Aid now requires the Soviets to actually have sent volunteers before it is available.
- If Republican Spain declares independence after having Expanded Soviet Aid, the Soviet Union can now choose to grant it, instead of being forced to fight them over it. If the Soviet Union elected to annex Spanish land in preparation for the Independence War, via the event, this land will be returned and spawned divisions are once again removed. The AI is unlikely to choose this course of action unless they are in a large war.
- Ensured Reassert Dominance decisions can no longer target Denmark, if its capital has moved to the Americas.
- Anti-Fascist Unity is no longer available after the Anarchists have risen up.
- fixed owner/controller in scripts not working in some cases
- Fix dynamic countries not being able to research variants and having all land doctrine paths unlocked
- fixed coordinate strike not working in some cases
- Tito now dies when you kill him (did not die previously when he was killed)
- fixed num_finished_operations not working correctly
- French Intervention in Greece focus should now give the correct claims
- Achivement: I See Everything should now check for air intel as well
- Allow operative to be re-assigned to their mission when the operation completes
- Bled agreement effects
- Toggle between build network and quiet network on right click. Improve tooltip, and fix map mode for CounterIntelligence mission.
- Limit amount of foreign manpower given
- Add new request lend leases modifier for france traits
- Added Corsica, Occitania, and Brittany as releasable nations
- multiplayer related DLC images and textbox fixed
- Reload the number of factories used by project immediately.
- Fixed bug where staging a coup in Brazil lead to a second Civil War when Portugal completed The Empire of Brazil focus, even if stability and non-aligned support requirements in Brazil were met.
- Portugal AI will be more inclined to build the required dockyards for Naval Research Institute focus after completing Fuzileiros focus.
- Fixed add_ai_strategy
- Add a tooltip to explain that you need an operative working on the network to prepare an operation.
- Fixed Guarda and Porto population being the other way around. Renamed state files to match the actual state names.
- Release captured operatives of your new allies when you join a faction.
- Fix garrison alert showing when you have foreign manpower
- Fixed misspelling in a variable used for calculating size of Civil Wars in Portugal. Civil Wars in Portugal will be potentially harder but WAD now that the appropriate variable is used.
- Portugal cannot send volunteers to a Spanish faction they are not supporting.
- Fixed edge case where Spain could unlock two mutually exclusive faction branches (aka Anarchist and Communist) while the SCW starting event was active.
- Fixed Portuguese Anarchism focus to give Anarchist Spain a war goal against all Portuguese tags if Portugal is in a Civil War when the focus is completed.
- Nationalist Spain will no longer complete Iberian Pact focus in historical mode.
- A Portuguese puppet will not be able to complete focuses that will make it join a war upon completion.
- Fixes to historical AI strategy plan, preventing Portugal to take any undesired focuses that will make it abort historical plan.
- Fixed Metropolitan Army focus not actually giving technology boost for infantry and support equipment.
- Added "name = X" too all technology bonuses missing it in Portuguese FT, X being focus name.
- Fixed issue with Portuguese cosmetic tag colors: United Kingdom of Portugal and Brazil loosing its blue color when loading save game. The Fifth Empire will now be green for all ideologies (previously the color was only applied to non-aligned and democratic, and it was almost the same blue as for monarchists)
##################################
# UI와 그래픽
##################################
- 작전 경과 설명에서 노란색으로 표시되는 부분을 고침
- 1920 해상도에 맞게 공군 연구창을 변경
- F10 단축키를 팩션 지도 모드로 변경. 스크린샷 단축키는 컨트롤+F10
- 업적 설명을 더욱 상세히 씀
- 맨 아래와 같이 공군 편성을 개편
##################################
# AI
##################################
- AI가 동일한 급으로 배를 개수하려고 하는 것을 수정
- AI의 프랑스 랜덤 포커스 선택이 대부분의 경우 문제가 되는 것을 수정
- DLC가 있을 때 커스텀 룰로 프랑스 왕국을 선택할 수 있도록 함
- AI의 소련 랜덤 포커스 선택에 문제가 있던 것을 수정
- 확장된 소련의 도움을 받을 때 공화파 스페인이 더 영리하게 행동함
- 공화파 스페인이 독립전쟁에 도움을 받았다고 연합에 참여하지 않도록 함(연합국 - 소련 전쟁 방지)
- AI가 저항군 지원할 때 더 랜덤하게 목표를 선택하도록 함
##################################
# 데이터베이스
##################################
- 소련 전차 이름 추가
- 포커스로 얻은 전쟁 목표는 시간이 지났다고 사라지지 않음
- 랜덤 국가 태그 지정 색 순서를 변경(국가주의 스페인이나 비시프랑스가 주변 국가나 내전 국가와 비슷한 색이 지정되는 것을 방지)
- 현대자주대공포 연구가 해당 대대를 개방하지 않던 버그를 수정
- José Antonio Primo de Rivera와 프란시스코 프랑코 조언자 아이콘이 각각의 지도자일 때 아이콘과 같도록 수정.
- 작전 조건을 더욱 정확하게 지정해서 작은 성능 향상
- 포르투갈 전차 이름 추가
##################################
# 모딩(번역 안함)
##################################
- Added trigger network_national_coverage to test for Intel Network National Coverage
- unless producer tag is specified, add_equipment_to_stockpile will now remove equipment from all tags until it removes all required amount if amount is negative
- fixed updating a mod possibly breaking fired events in saves
- event pictures now can be customized using scope by using scripted localization (example: picture = " ")
- added set_variable_to_random/set_temp_variable_to_random effect/triggers
- added markdown/json/html files for scripting documentation
- Added console command documetation to -dump_script_doc launch option
- Improved logging of event errors to specify file, line number, and id, and logged when the event window times out but no option is allowed by script.
- added support for random female army leaders & admirals (controlled by define NCountry::FEMALE_UNIT_LEADER_BASE_CHANCE & modifiers female_random_operative_chance female_random_army_leader_chance female_random_admiral_chance)
- added effects for setting country/unit leader portrait/name/description
- fixed duplicate localization keys breaking strings in the game
- removed "We ran out of preallocated icons for icon type" error
- Added error logging for defines that have invalid values. They are still fixed up to be valid, but now the automatic change is reported, alerting designers and modders to adjustments that will not have the expected effect.
- fixed has_available_idea_with_traits tooltip not listing traits
- Fixed originator property of operative_leader_event effect not working as intended
- now possible to get intel agency name from localization as [ROOT.GetAgency]
- Fixed handling of -start_speed=N startup option so that the game will immediately begin running even when combined with -start_save=SAVE.
##################################
# 안정성과 속도 향상
##################################
- 전선에 전선군 소속 부대와 비소속 부대를 섞어서 지정할 경우 튕기는 것을 수정
- 게임 파일에 Province에 전략적 지역(strategic region)을 지정하지 않을 경우 튕기는 것을 수정
- GAME_SPEED_SECONDS 정의가 없거나 너무 짧은 경우 튕기는 경우를 수정
- 게임 룰에서 쓸수 없는 수치가 입력될 경우 튕기는 것으 수정
- 기뢰 관련해서 태그 변환시 튕기는 것을 수정
- 리눅스에서 업로더가 작동하지 않던 것을 수정
- 모드에서 이미 있는 GUI 요소를 삭제할 경우 튕기는 것을 수정
- 이미 있는 공군 편제를 새 공군편대 작성에 복사해서 사용 가능
- 공군 재편성 윈도우에서 4가지 공군 보충 방식을 선택 가능
- 예비(Reserve) : 구식 장비만 사용
- 정규(Regular) : 이전처럼 최신형 우선하나 모자라면 구형 사용
- 정예(Elite) : 최신형 장비만 사용
- 특화(Specialized) : 경험치로 제작한 특정 파생형만 부대에 편성
첫댓글 공군시스템 추가는 좋네요.
아니 근데 이 인디겜은 육군시스템 개혁은 언제해줄건지.
전투공병대대를...
디엘출시하면 바로 베타‥ 전통이되버리네 이 회사는 ㅉㅉ
hoi3의 사단-군단-군-집단군 시스템으로 돌려줘ㅠㅠ
전투기 UI 버튼배치 실화냐; 마우스로 드래그해서 넣은건가?