Notes on Empires: Dawn of the Modern World?- Patch #1
Version 1.01
December 2003
Stainless Steel Studios, Inc.
NEW FEATURES(새로운 특징들)
1. New Random Map Type: Peloponnese
Added the Peloponnese random map type. Teams start on separate, fairly flat continents, which are connected by a narrow strip of land with water on either side.(펠로포니스?라는 새로운 랜덤 맵 타입이 추가됩니다.)
2. Casual Game Ratings (오토매치의 레이팅과 비슷한 것으로 게임스파이에서 그냥 게임한것도 점수를 매긴다고 합니다. 사람 아뒤에 오른쪽 마우스 버튼 클릭으로 둘 다(오토매치, 로비에서 한 게임의 레이팅) 볼 수 있답니다.)
Non-Automatch games now contribute to a casual game rating. These include games played against computer players (over GameSpy?, free-for-alls, and team games, and a score of 1000 is the base rating. This is a separate rating than for Automatch games, but the calculation is similar. The highest of a player뭩 two ratings is displayed in the chat lobby next to the player뭩 name, color-coded (green = Automatch rating, yellow = casual rating). Also, you can right click on a name in the names list to see that player뭩 Casual and Automatch rating.
3. Ignore List Added (아이디에 오른쪽 버튼을 눌러 무시하는 유저로 설정이 가능합니다. 해제도 되고, 그 사람의 메세지나 글이 안보입니다.)
You may now choose to ignore specific players while logged into GameSpy. The ignore list can be accessed from either the Channel or Buddy lists by right clicking on the list. Right click on a name and choose Add to Ignore List to ignore that person. Once ignored, you will not see chat messages, whispers, or buddy invitations from the ignored person(s). Please note that adding a buddy to the ignore list will take that player off of your Buddy list. You can later remove people from the Ignore List by viewing the list, selecting the person to un-ignore, and clicking the Remove button.
4. Join, Host, and Automatch Tabs Added (각각의 게임스파이 채널 스크린에 오토매치, 호스트, 접속 등등의 바로가기 버튼을 추가한답니다.)
On each GameSpy Channel screen, tabs have been added to give players instant access to joining, hosting, or playing Automatch games. Just click on the tab for the option you want. This allows you to hang out in the chat area while waiting for an Automatch game to start.
5. Automatch Updated to Include 2 vs. 2 (Team) Option (2v2로도 오토매치가 가능하게 됩니다.)
Under Automatch Preferences, you now have a choice for Players Preference. Choose either 1 vs. 1 or the new option, 2 vs. 2. Players are matched together just as in a 1 on 1 Automatch game, but two teams of two players each are formed.
6. Personal Chat Boxes for Buddies Added (친구목록에 추가한 상대를 대상으로 대화박스를 만든다?)
If you send a message to a buddy via right-click -> Send Message, a personal chat window opens. When you click Send, the message is sent and the window stays open for chatting. Click anywhere outside the window (or on the ??button) to minimize it, or click the 밲?button to close it. You'll also notice at the bottom of the screen that there is a button with your buddy뭩 name on it (which is like a minimized window). If you receive a message from a buddy, the name on the button flashes to alert you about the message. Click on the button to open the chat window and read it. You may have up to six of these buttons active at one time.
7. Chat Options in Game Lobby(방에서 게임하려고 대기하는중에도, 로비에서 대화 등을 할 수 있습니다?)
When you join or host a game over GameSpy, while in the game lobby you can now continue to chat with players in the GameSpy Channel you are in. Tabs above the chat history allow you to toggle between chat in the game (Lobby) or in the Channel. You also have access to the list of players in the Channel and your Buddy list if you choose the Channel tab (note that this removes some controls to make space for the lists). The lists function the same as they do in the Channel.
8. Improved Reply Functionality for Chat (대화시 리플할 수 있는 기능을 향상시켰다?)
When you type /r to reply to someone while in a Channel, it now changes the /r to "(Reply XXXX " where XXXX is the player뭩 name to whom you뭨e replying. Also, the text in the line changes color to cyan to indicate a reply. Note that if you backspace to "replace" the name, it clears the line and the reply status. Replying will work with buddies (outside the personal chat window) so if you close your chat box, and you want to reply to the last chatter, you can use /r.
9. Player Name and Ranking Sort (플레이어에 관한 정보를 아이디를 클릭해서 알 수 있습니다?)
You can sort the players in the Channel and Buddy lists by clicking on the Name and Ranking headings. You may sort in ascending or descending order (click again). Additionally, green arrows have been added to the sorting buttons to indicate the direction of the sort.
10. Automatch Functionality Added (패치가 게임스파이에 접속할때 자동으로 깔립니다)
New patches can now be automatically downloaded when you logon to GameSpy from Empires: DMW.
Additional New Features
- The number of players in each Channel is now displayed. (각채널의 플레이어 수가 표시됩니다.)
- Players in a GameSpy Channel can now see games that are currently running (grayed out, at the bottom of the games list). (게임진행중인 방도 로비에서 보입니다.)
- Players in a GameSpy Channel can now see players who are currently in games (grayed out, at the bottom of the players list). (게임중인 플레이어도 보입니다.)
- Message of the Day added to Pending Messages. Message of the Day includes current number of people and games.
- Rolling over player lists shows what icons mean.
FIXES AND GAME CHANGES
- Each GameSpy account is now limited to only one profile name that MUST be unique from all other users. The Nickname screen has therefore been removed and YOU WILL BE REQUIRED TO PICK A NEW NICKNAME.(아이디당 닉네임 숫자가 제한됩니다.)
- Nicknames may be up to 20 characters long. (영자)20자 이하로 닉네임 길이 제한.
- Mobilization and Feudal Bonds are now capped at 15 units per building.
- The Secret Service power now uses a power pool (shared by Town Centers) for England as well as UK. Previously, the pool only worked for the UK. (식량창고나 금광같은게 영국같은거한테만 적용된다. 다른것들도 비슷하게 된다고 한다-_-)
- Animals killed by military units no longer have their food amounts instantly reduced. (군사유닛에게 죽은 동물도 식량량이 바로 안깎인다.)
- Fix for stacking Barge repairs. Barge repairs and all forms of healing no longer add together.
- The amphibious tank can now autoattack with its white phosphorus power. This autoattack is disabled by default. (수륙양용탱크가 특수공격을 자동으로 한다)
- Now units can autoattack when they retaliate against their attacker and after they have reloaded during a sequence of regular fire-reload attacks.
- French Smokescreen now reduces affected units range to 1 for the duration of the smoke in addition to reducing the LOS of the units. (프랑스 스모크 스크린-라이플 그레너디어 특수기술?-범위 감소)
- Fix for the lumberjacks going idle bug. Fixed the most common case, which covers the great majority of instances where lumberjacks go idle.
- The paratrooper rally button in the Airport now launches any C-47's with orders to drop at the last designated point. It also uses the range texture circle while you're selecting the drop point.
- In Action mode, the Specialized Tools Classified Project now only quadruples the current resource amount. Empire Builder is unchanged.
- The Rocket Cavalry뭩 Caltrops, once dropped on the map, rot away after 180 game seconds. (They no longer persist forever.)
- Rotate Building key is now customizable.
- The ping for each game is now from the local machine to the game host (previously was the lowest player ping of all the players in each game).
- Game Channel game list sorting now updates as the games change their ping, map, variant, etc.
- Game Channel game list now keeps the selected game if it re-sorts.
- Buddy requests are now mutual. A request is authorized for both parties as soon as one party accepts the invitation of the other.
- When a Buddy authorization request is denied, the denied player now receives a whispered message indicating the denial.
- Automatch games are now recorded automatically.
- Channel player list now sorted (alphabetically) in the following order: Buddies (not in game), Players (not in game), Ignored Players (not in game), Buddies (in game), Players (in game), Ignored Players (in game).
- Fix for the very rare air traffic control crash involving planes re-routing to new airports.
- Fix for Buddy list disappearing when swapping usernames.
- Fix for the last known Alt+Tab crash, which could occur when alt-tabbing while the game is loading.
- Fixed the Alt+Esc crash which could occur when alt-escaping while a game is loading.
- Fixed a bug where a player couldn뭪 host a game twice.
- Automatch error "Not Enough Slots" fixed.
- Fix for UK Medics preferring healing over resurrection. Now the opposite is true.
- Fixed the bug where quickly switching GameSpy channels sometimes wouldn't work.
- Fixed the bug where you couldn뭪 host a game if given an error message after trying to join one.
- Other assorted minor fixes.
NOTE: Due to the balance improvements provided by this patch, all Automatch ratings have been reset to the base level of 1000.
BALANCE CHANGES
Global
- All melee cavalry (i.e., Knights, Sword Cavalry, and Elephants) now inflict double damage versus Rocket Carts.
- Archers and Cavalry Archers now inflict double damage versus Koryo Hwarang.
- Archers and Cavalry Archers now have a 25% damage bonus versus War Elephants.
- Archers and Cavalry Archers now have a 25% bonus versus Spearmen.
- Slightly decreased Spearmen뭩 attack versus Citizens.
- Increased damage of all Battleships versus Fighters by 25%.
- All tanks (except King Tiger and KV-8 Flame Tank) take less damage from infantry and fighters.
- Reduced training time by 10% for Medieval cavalry:
- Korea: Horse Archer and Mounted Flail
- China: Mongol Horseman
- England: Knight
- Franks: Chevalier
- Reduced wood costs of all Classified Projects by 25%, except:
- Mercenaries and Lend Lease
- Feudal bonds and Mobilization
- Specialized Tools
Korea
- Martial Arts cool down length increased from 15 to 30 seconds.
- Increased cost of Koryo Hwarang from (100f ,125g) to (125f, 150g).
- The Rocket Cavalry뭩 Caltrops, once dropped on the map, rot away after 180 game seconds. (They no longer persist forever.)
- Increased speed of Koryo Battleship by 2.
- Increased Koryo Battleship hit points to 4500.
- Increased Koryo Battleship attack to 140.
- Reduced cost of Koryo Battleship to (220w, 280g).
- Reduced training time of Koryo Battleship to 72 seconds.
China
- Taoist Sorcerer뭩 Petrify ability power cost increased from 50 power to 75 power.
- Increased speed of Mongol Horseman from 15 to 16.
- Cho-ko-nu뭩 cost increased from (80w, 70g) to (120w, 100g).
- Increased range of all Battleships from 6 to 8.
- Reduced area-effect of all Battleships from 1.0 to 0.5.
- Reduced hit points of Flying Tiger Warship to 1310
England / UK
- Longbowman hit points increased from 215 to 275.
- Reduced Barge뭩 hit points from 1800 to 1000.
- Barges can no longer heal each other.
- Feudal Bonds now has a cap of 15 units from each building.
- Increased research time of Lend Lease from 100 seconds to 160 seconds.
- Tommy training time decreased by 5 seconds.
- Medics no longer require an Armory before they can be trained.
Franks / France
- Default self-healing rate decreased from 5 hit points to 4 per unit time.
- Increased conversion rate of the Crusader (converts faster now).
- Militia now requires a Barracks as a prerequisite (France only).
- Reduced starting power on Tanks from 100 to 25.
- Flamethrower speed increased from 15 to 16.
- Flamethrower hit points increased from 500 to 600.
United States
- Doughboy resource cost decreased from (55, 65g) to (50f, 40g).
- Reduced damage of Ranger뭩 Artillery Barrage ability versus Buildings and Citizens.
Russia
- Cossack뭩 now have a 33% damage bonus versus infantry and Anti-Tank weapons.
- Mobilization now has a cap of 15 units from each building.
- Commissar뭩 Molotov cocktail explosive area reduced slightly.
- Russian Sniper:
- Reduced cost by 25% to (160f, 100g).
- Reduced reload time from 20 to 15.
- Increased speed from 13 to 14.
Germany
- German AT/AA guns now require a 10 second set-up time when switching from one state to the other.
- Machine Gunner does less damage vs. tanks.
첫댓글 번역이 엉망이군요 누가 번역해줬으면_-_; 영어 잘 하는것도 아니고 ㅡㅜ
패치 되는건 좋은데 제발 언어관련 파일은 건들지 말았으면... 맵도 추가되는걸 보니 그럴 가능성이 많지만 완전 노가다라서 걱정되네요. -_-
-_-;; 꾸억;;;; 그럼 다시 한글화가 되야하는데.. -_-;유닛 이름 바뀌면 인식을 못할테니 -_-;; 암튼;; 엉어 관련 파일은 안건드리겠죠 -_-;ㅋㅋㅋㅋ 에이 설마....