For example, the Hell Challenge requires a specific hero. However, if you want to upgrade the hero, Little Red Riding Hood will reset before the achievement, and you will need an awakening stone. Currently, the awakening stone system can only synthesize high-level ones after the third season. If you lack low-level awakening stones, the situation will instantly become unsolvable. What are your plans? Why can't you add the ability to decompose awakening stones?
Also, the achievements are too anti-human, with so many thorns, and the key is limited in time. I want to ask, have you played it? In the future, my suggestion is that if there are such anti-human situations in the future, if you insist on adding such almost impossible challenges, then I hope to see the developer's play video. If not, then, I ask for a comprehensive redo of Hell! The core of the design of Hell should be to test reaction ability, test reaction ability and reflect the degree of attack, and test time speed. This challenge is too anti-human, and this situation is also a reflection of the director's completely negative public opinion. The tolerance is too extreme, and the tolerance for training is also extreme. The design should be completed from the perspective of old players and new players, and during the event challenge, awakening stones, experience, gold coins, hero crystal products, etc., need to be fully provided, otherwise what will you do if you encounter such an unsolvable situation? I hope to reflect on the design of Hell and all kinds of problems.
Anyway, I was so pissed off. I worked so hard but didn’t finish the task. I was so pissed off!!!
첫댓글 I passed it, I broke through the limit. It took 4 times when I entered the fourth room, and then 8 times for the rest, I passed the limit.
안녕하세요.
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