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Would you still buy a coffee grinder with star pieces?
Would you buy it unless you had to?
With a 90 stamina limit, the grinder only provides 10 stamina.
Obviously, it's not worth it.
Although hero crystals are also depreciating,
However, using star pieces to buy dozens of stamina.
This is a big injustice.
In my opinion, it's better to put it in daily tasks, or the game supports regular rewards.
The total value is not as good as a large amount of seeds.
The motivation to buy is greatly reduced. [Kangong Qiguanjian_What are you doing]
Knights' support reward mechanism: Old guardians can set up 3 heroes to help other new guardians for high-difficulty mode. In this way, they can earn rewards. I want to tell the former and current directors: Introducing fresh blood to balance the game is necessary. Obviously, this has been solved very well now. However, the optimization benefits for new players are too good, and old players say it is unfair. In the final analysis, this is also part of the reason why the former director was criticized. I think we should help new players from the perspective of old players and get some rewards, so I proposed this model. Other games do have this model, and we should learn from it. Thank you.
Coffee grinders are high-value commodities because they used to increase the upper limit and restore full stamina. However, I understand that the Guardian needs to log in to the game, which is a restriction. However, under the restriction, the commodity resource of coffee grinders will inevitably depreciate. I think it needs to be improved a little bit. "Use star pieces to buy coffee grinders" is not worth it. For the sake of rationality, I think it can be added to the daily rewards, such as the [Daily Rewards] in the [Knights Support Hero Reward Mechanism]. First, it optimizes the psychological imbalance between new and old players, and secondly, it slightly optimizes the [resource acquisition problem].
Game modes are divided into: pvp, pve
Pvp is for profit, so using support heroes in pvp will most likely lead to the phenomenon of "players not spending money". For example: 3v3pk, 4v4 Colosseum, Master Arena. There is an exception, because "Deathmatch" has a "Balance System", so "Support Heroes" can be used in "Deathmatch".
In pvp, 33, 44 cannot use support heroes
Deathmatch can
Resource copies like the Rift should be borrowable, but they can only be used to clear the level, not to clear it. This is more reasonable, since it is not your own hero who has passed through it.
Although the ladder is a challenge, but without cheating, the maximum is around 900 or so, and it is impossible to reach 1000.
So I think you can borrow characters unlimited times
Of course, it is still a single character
One-time challenge content needs to be limited, such as a single-attribute maze tower
I think the number of times a single property is borrowed per day needs to be limited
The purpose of borrowing characters with single attributes is to help players use targeted special characters when facing some challenging levels.
It serves the purpose of a "countermeasure card".
The Warriors teach the Expedition Team. This gameplay is also a high-difficulty one-time gameplay, so the number of daily borrowings also needs to be limited.
Boss rush is a high-difficulty scoring mode. You can borrow [support heroes] to defeat the three bosses in each round. However, borrowing [support heroes] will [proportionally] reduce the final score.
Under the new cooperative gameplay expansion proposal, [Support Heroes] will be freely selected from the shared hero card pool of each team player.
To summarize, ① The calling logic of [Support Hero]; in cooperative play, [Support Hero] will be a shared form of heroes of the four guardians. ② One-time challenge content, daily limit ③ Daily copy content, using [Support Hero] can only get rewards and cannot sweep. ④ Tower climbing content, involving sweeping to obtain resources, for example, Heroes of Thetis, using [Support Hero] can only get rewards, not sweep. ⑤ In boss rush and other scoring modes, using [Support Hero] will reduce the final score proportionally.
The Knights' support hero reward system is prepared for old players in the early stage, so as to better help other players. It can also allow old players to obtain a small amount of resources on a daily basis, such as a few hero crystals, star pieces, experience, gold coins, awakening stones, and golden flowers. The Knights' support system adopts a task allocation system. Each time you help a player, you will be given a small amount of daily resources, but the help progress will accumulate. The help progress is divided into multiple layers, daily help task progress, obtaining physical seeds, hero crystal seeds and other crop seeds. If the weekly help task progress is full, you will be given some level 30 and level 40 hammers, plus some low-level awakening stones. If the monthly help progress is full, you will be given 3-5 legendary awakening stones, 2-3 refining stones, and 2-3 lock stones.
Thank you, you've worked hard.
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