계층화된 [유료 콘텐츠 디자인]과 [시장 상황]도 향후 개발 방향을 단순화합니다:
Free super skin, with illustrations;
Paid special skin, without illustrations;
Casual true love players (low krypton, 0 krypton): [Basic consumption willingness> 0-25RMB (monthly card price); 30-68RMB]
Selling content [background board, kakaotalk emoticon pack, basic dress-up (free super skin)]
Obtaining method:
Achievements, activities, daily tasks, free version pass, self-selected gift pack.
Medium krypton players: [Basic consumption willingness> 68~98~128~~~~~168RMB (extreme consumption willingness)]
Selling content [dynamic/customized special effects, self-selected category (matching) furniture, self-selected category (matching) dress-up, limited skin (special skin), theme scene,]
Obtaining method: monthly card, gold pass, limited time gift pack sale.
Heavy-spending high-end players: [Basic consumption willingness] > 168~198 (normal kryptonian's single-time limit purchase willingness) ~~~~328~~~~~648RMB (rich heavy-spending maximum single-time purchase willingness)]
Sale content [full dynamic lobby background, interactive NPC/hero skin, furniture set gift pack, fashion set gift pack]
Obtaining method: Platinum pass, gift pack sales, lottery sales.
ps: After the interactive [NPC/hero] skin appears,
[interactive skin] will be priced at
[188~198~~~~320RMB].
And the existing [special skin] price will be adjusted to [98-168RMB].
Use the form of a survey questionnaire to query the database based on the player ID and give a
mailbox compensation reward [10~20 blessing books].
The specific implementation phenomenon is similar to [World Achievement (Pixie Forest Trophy Rainbow Tree)]
Just, Click event, or sliding event, trigger> According to the click area (output different text and voice)
This aspect requires 3D modeling, because it cannot be achieved by spine's 2D animation, or it is very difficult to achieve,
So it is necessary to cultivate 3D modelers.
Vignette's current special skin tends to develop in a [❤️] way.
You can add [interaction] appropriately
Warm reminder: Don't do it too much,
Otherwise you may face the problem of approval.
I don't know the national conditions of South Korea's charging, but the Chinese market is in this consumer willingness situation.
Consult with the operation, I hope it can meet the consumer willingness.
Future direction development additional patch idea:
Specific implementation scenario, the farm is currently divided into two areas,
One area tends to [furniture decoration system] to do,
[Similar to fishing games such as resisting invaders] and [without illustration bonus] [illustration] can be added;
One area adds [Floating City Hero Friendship House]
Players can operate knights, interact with any hero, and add some pixel dormitory content.
Some scenes inside adopt [dynamic design]
Some hero skins [dynamically interactive]
Add [tables, chairs, sofas, beds] similar to the farm system
Invite heroes to enter the room.
[Make it bigger, heroes can invite pixel figures of heroes they already have, and display portraits]
thank you~
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