[Front row] Attributes and development:>>>
(as shown in the picture)
Six-star should be designed as a [module] system design
Add a small amount of value (passive) to strengthen the overall role mechanism playability;
Strengthening passive is a good job
But;
The problem is: six-star character → crushes five-star character
Attributes doubled
Example of problem:
With this value and this attribute,
one person can attack millions,
one person vs. one team.
In addition, the buff duration of 4v4 is 240s,
but the overall match is 120s.
The development cycle is too long and the difficulty is too high [these can actually be ignored]
However, the premise is that you adjust and correct your personal six-star attributes;
Otherwise → it will make the five-star character useless;
Guild War:>>>
As shown in the picture↑
This is the experience value:>>>
This is the resource copy acquisition aspect:>>>
Level 100 copy, 2 red crystals, 1 weapon crystal
Even if the subsequent levels can barely make up for it.
Thetis is free:>>>
For [ordinary players]>>>
Six-star attributes doubled;
The development cycle is too long;
One of these two must be reformed.
[I suggest correcting the value of doubling the attributes; otherwise, five-star is useless and ordinary players don’t need to PK]
After all, there are few kryptonians,
You need to promote sustainable development...
Six-star special weapons, provide illustrations;
Then, you need to provide basic illustrations and improvements [see my previous article];
For [ordinary players]>>>
Six-star attributes doubled;
The development cycle is too long;
Even if these two six-stars are balanced and locked, it only ensures that [33, Master, Deathmatch, Friendly Match] will not collapse; and the 44 Arena is already too different, and it is difficult to play. Although the guild war is ranked by calculating damage, the large difference is not conducive to promoting players to compete for rankings. After all, there are only a few, so I hope you can pay attention to it and make reforms; it is difficult to play; it is also a big trouble for other servers....
thank you~
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