I recently checked blind and learned about the problems of the employees; GT is a game that is mainly driven by the plot, and the production capacity is insufficient; → The top management puts pressure on the employees to increase the production capacity; ps: What is the point of putting pressure on the employees? You need to check if there is a problem with your development path;
Let's talk about the flowering plan first,
Six-star flowering, the artist needs to draw another picture;
ps: Every six-star hero, flowering;
has a 4s animation;
ps:In addition, there are already many examples of six-star content. Is it really appropriate to add GT? It is not appropriate [to put it bluntly, it is to force the development cycle]
However, this must be a huge development cost;
ps: Within the company, employee benefits are deducted;
To force production capacity to increase;
Under pressure,
In order to ensure production capacity,
the artist can only outsource,
→The quality of illustrations has declined,
At least this is the overall negative sentiment of the Korean community;
What you need to do,
→Please adjust the treatment of employees within the company;
This will make employees willing to work;
The illustration problem can be completely solved;
→Adjust and slow down the production cycle of flowering heroes;
ps: When necessary, you can take time to talk to employees;
ps: I know that there is a lot of internal pressure in Korea;
But, games now tend to [reduce the burden]
What's more, what about employees?
The roadmap for pvp development tends to [This is a big problem! ! ! ];
ps: The game is attractive for its decryption and plot
pvp is just a leisurely way of playing [this is also a huge problem for those who mainly make money through pvp...];
You sell development resources,
and hope that the front-line players will spend money;
You are from this perspective;
The numerical value is seriously inflated;
The strategic depth is declining;
→That is the current community situation;
ps: It is fine if it develops in the direction of non-pvp;
Socialization is turned on!
Take a look at the friend system?
What does it look like?
A gift ATM!
→You need to make a private chat system with friends;
→The farm content proposed in the previous email,
The gameplay of resource interaction;
→It is best to make an online system
Subsequent development trend policy adjustment:
Please focus on the plot and decryption;
Ensure that the quality will not continue to decline;
PS: Please adjust the difficulty, the latest plot content is too simple,
There is no sense of substitution (well, you can refer to it and add a difficulty adjustment UI; both sides are good)
Please develop display content;
Sell furniture, place;
Develop social, pseudo-visit content;
It can also trigger [show off psychology]
PS: Please develop [non-decryption], [non-disposable] content;
This is the middle-level leisure content that GT lacks;
It is not a copy, no a challenge;
I hope that Director Luo can take a good look at it now
Thank you...
첫댓글 따거행님 미안하다
콩스가 미호요처럼 투자를 안 해서
이런 곳까지 찾아오네
회사내부 사정으론 콩스는 지금 가테를 버림패로 보고 있는 거 같음
신작을 발표하기 위한 재물로 마지막 유저 돈 빨아먹기 하는 중이야
Alas...
삭제된 댓글 입니다.
However, on bilibili, developers like Kongs will not read it... Most of the content still needs to be reported through email or the official cafe; at present, Kong's current decision-making has problems; it can't do the point...;
In addition, I have a lot of article answers on bilibili or the Chinese version of tiktok, with the nickname [Xiechen] or [Xiefanchen]
Actually, it’s nothing. If you think about the company from the perspective of the players, you will find many problems. This is a kind of training, but thank you.
"I would like to translate your post and share it on the free board as well. I think it would be great to share your insightful opinions and analysis with others. Would you give me permission if that's okay with you?"
You can translate and share; the purpose is to make the game better; there is no need to keep it private
안녕하세요.
기사님의 의견을 관련 부서에 전달드릴 수 있도록 하겠습니다.
다른 건의 사항이 있으시면 말씀해 주세요.
감사합니다.