After the overall problem and the concept of suggestions in the previous article, let's talk about the problem first. There is leisure content,
but 4v4, 3v3, Br, guild wars, cooperation, etc. are more "game-like", which greatly washed away the [leisure]: farm visits, [face projects], need to build [network topology] to realize the connection between player data, achieve synchronization effects, and then optimize it to be online;
the circle of friends needs to add [like nikke]-style plot-based, pseudo-npc social groups, and player-focused gameplay (this is easy to do face projects: this aspect can be added to the daily life between heroes, just write whatever is logical); in short, add leisure content to daily life;
funny interactions between players, just like what is mentioned in the email; at the micro level, in the pvp area, it is right to make money; at the macro level, you need to design pvp and leisure as separate, [non-pvp includes leisure] design concept;
The thinking shackles that manufacturers need to break through:
1. Macro-level misunderstanding: "PVP = payment point"
- The truth: According to SuperData statistics, "73% of players" in two-dimensional games are motivated by "character/appearance" rather than PVP for the first payment.
2. The key to breaking the deadlock:
- Invest "30% of development resources" in high-quality leisure content to form:
"Fighting pleasure" (core players) + "Emotional immersion" (general users) → "Expand the payment base".
> ⭐Summary: Failed design = pvp content is more playable, washing and diluting the leisure area → players are forced to roll PVP.
> Success path: Refer to NIKKE's emotional drive (cafe) + Make farms/ChatGroups "must-haves" rather than "trash cans".
ps:In addition, my guess is that the face-saving project is carried out because the employees are under too much pressure (if so, it can be achieved gradually); after all, a forced melon is not sweet.
thank you~(good night)
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?? 매번 정성스럽게 개선글 올리시는분이심. 왜 이런말을...????
I don't know if he is so hostile to China because of the "freedom of speech" tiktok, but he is insulted for no reason and attacks his own leader... It's like a deliberate "provoking war"...
안녕하세요.
기사님의 의견을 관련 부서에 전달드릴 수 있도록 하겠습니다.
다른 건의 사항이 있으시면 말씀해 주세요.
감사합니다.
Which game content in Guardian Tales did you find the best, excluding the main story? For me, it's Expeditions and Co-op battles (Cooperative Expeditions).
In fact, there are also deathmatch, 33 (medium rank), 44; if the farm direction is added with social interaction, it will be perfect.