Facility-Strength Digital Character Animation & Effects
Now with easy migration tools for Maya users, XSI v.5.0 Essentials adds facility-grade support options and industrial-strength features that meet the needs of the most demanding creative teams. Featuring a new gigapolygon core, professional compositing and resolution-independent paint, advanced character rig creation tools, and native support for Avid editors, XSI Essentials handles ten times the detail for next-generation productions and takes full advantage of 64-bit platforms. Essentials offers enormous rendering power right out of the box with up to six nodes of native mental ray v.3.4 (includes 4 nodes of mental ray Satellite) .
Highlights include:
Non-Destructive Modeling, Texturing, Character Set-Up & Rigging
XSI v.5.0 makes life easier by allowing modeling, texturing, and even rigging changes to take place on rigged & animated characters without re-construction of bones, bone weights or shape animation. XSI's unique biped and quadruped character rigs are easy to create and customize, while remaining open and flexible. Easily add new details to rigged or shape-animated characters without the hours of tedious re-work.
GATOR - Property Transfer that just Works
Using the new XSI Generalized Attribute Transfer Operator ("GATOR"), easily transfer any surface properties between models, regardless of complexity or topology. Transfer materials, textures, weights, shape animation - even between rigged character models, all attributes and object data can be transferred. Gator can also be used when combining models, allowing completed, textured, animated models to be merged without losing important characteristics.
Ageia™ NovodeX High-Performance Rigid-Body Dynamics
Using the state-of-the-art Ageia™ NovodeX physics simulation engine, XSI v.5.0 delivers rock-solid, high-performance physical simulation as much as a 100x performance gain over previous releases. Features include totally new high-precision actual-shape collision handling, and full support for hardware accelerated simulation using the Ageia™ PhysX processor (available separately).
Built-in Illusion Compositing and Paint
Available for both Linux and Windows versions, XSI Illusion delivers full-featured, resolution-independent, 32-bit node-based compositing and paint for 3D artists. In addition to XSI's unique 2D/3D workflow and seamless integration with Render Passes, other key features include retiming, tracking and stabilization and include support for floating point OpenEXR and HDR formats.
Film-quality normal map generation
Going far beyond normal maps, the new XSI 'Ultimapper' tool can generate all kinds of cinematic-quality maps from arbitrarily complex models in just a few clicks – all the while taking full advantage of the sophisticated rendering possibilities of mental ray v3.4. Ultimapper can generate normal, ambient occlusion, difference, light, and albedo maps all with an instant mental ray, DirectX or OpenGL preview directly in the XSI viewports.
Easy migration from Maya
Long acclaimed for its ease of use, with v.5.0 XSI now includes a comprehensive set of migration tools for Maya users, providing menu, keyboard and mouse navigation that lets artists transfer their existing skills and muscle memory to get up and running on XSI in minutes rather than hours. From familiar workflows through to features like the new XSI Keying Panel, artists will be quickly at home, whatever their previous experience.
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Advanced
The Ultimate Creative Partner for Character & Effects Artists
XSI Advanced defines the high-end with an extensive feature-set that includes the Behavior v.2.1 crowd simulation and behavioral animation system, hair & fur, Syflex cloth and unparalleled rendering power. XSI Advanced is the most complete end-to-end 3D production solution for film, games and full-service commercial and post houses.
Highlights include:
Work with Ten Times the Detail
Re-architected with a gigapolygon core that takes full advantage of both multi-processor and multi-core 32-bit and new 64-bit platforms, XSI now handles the tenfold increase in detail demanded by next-generation productions – in tests handling a billion polygons on 64-bit systems. Critical functions are in many cases up to ten times faster than in previous versions of XSI, and the new memory management system means everything that loads, renders – regardless of physical memory limits.
Hair and Fur
XSI's production-proven tools allow the creation of long, luxurious and truly realistic hair and fur with dynamic effects, all rendered using mental ray. XSI hair offers a range of specialized tools for creating hair, including the innovative new proportional grooming tool. All native XSI deformers can be used including lattices and curves, giving artists precise and natural hair styling and animation control. New in XSI v.5.0, hair-instancing now allows objects to be duplicated and deformed on hair objects simply and predictably.
Syflex v.3.0 Cloth and Flesh Simulator
Standard in XSI v.5.0 Advanced, incorporating an incredibly fast and stable simulation engine, and taking advantage of the powerful and artist-friendly XSI user-interface, Syflex 3 allows a broad range of cloth and flesh effects to be created rapidly. Extremely simple to learn and use, it turns the creation of digital cloth into an easy task.
Behavior v.2.1 Crowd and Digital Choreography System
Using characters created in XSI, a single technical artist or developer can choreograph tens – even hundreds – of thousands of characters in Behavior and easily render them using mental ray v.3.4. Behavior also provides tools for populating a scene using a weight map or curves. Other controls include terrain following, obstacle avoidance, character dynamics (rag doll), stunt effects (impulses, forces), automatic motion blending and curve following for flocking. Available for both the Linux and Windows platforms.
Ageia™ NovodeX high-performance rigid-body dynamics
Using the state-of-the-art Ageia™ NovodeX physics simulation engine, XSI v.5.0 delivers rock-solid, high-performance physical simulation as much as a 100x performance gain over previous releases. Features include totally new high-precision actual-shape collision handling, and full support for hardware accelerated simulation using the Ageia™ PhysX processor (available separately).
Built-in Illusion Compositing and Paint
Available for both Linux and Windows versions, XSI Illusion delivers full-featured, resolution-independent, 32-bit node-based compositing and paint for 3D artists. In addition to XSI's unique 2D/3D workflow and seamless integration with Render Passes, other key features include retiming, tracking and stabilization and include support for floating point OpenEXR and HDR formats.
12x Render Power
XSI Rendering includes the ultimate integration of mental ray v.3.4. Whether using the powerful XSI render passes or accelerating renders with up to 8 free tile-based distributed Satellite render tokens, XSI rendering does it faster and better than ever.
Easy Migration from Maya
Long acclaimed for its ease of use, XSI v.5.0 now includes a comprehensive set of migration tools for Maya users, providing menu, keyboard and mouse navigation that lets artists transfer their existing skills and muscle memory to get up and running on XSI in minutes rather than hours. From familiar workflows through to features like the new XSI Keying Panel, artists will be quickly at home, whatever their previous experience.
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