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일반
=======
- 서포터 대변인의 태어난 지역을 팀과 같게 맞췄다.
- 아무이유없이 팀동료들끼리 서로 싫어하는 버그를 고침.
- 뜬금없이 선수들의 '기강이 부족하다'라는 불만 버그를 고침.
- 선수들은 지나친 벌금에 대해 불만을 더 많이 가질것이다.
- 만약 리저브 팀의 친선전을 거부하는 사람이 있다면 뉴스가 나타날것이다
- 서포터 대변인은 구직광고에 관하여 더이상 언급하지 않는다.
- 일일이 이적요청하는것 막기위해 휴가때도 '모든 오퍼를 거절' 을 지정할수있다
- 만약 선수들이 임대에서 일찍 돌아오면 국적취득자격의 1년을 얻지 못한다.
- 선수들이 임대를 다른나라에 갔을때도 카운트되던 매인팀의 나라 국적취득날짜 버그가 고쳐짐
- 클럽에 아주 오래 있었던 선수가 아니라면 사기에서 약간 한계선을 가진다
- Non-EU Under 18 선수들이 이미 EU 나라안에 있다면 EU나라로 옮길수있다.
- 두개의 국적을 가진 선수는 민족에 따라 국적을 선택하게 개선.
- 리저브팀의 가상 선수들은 낮은 능력을 가짐
- 위성구단을 동시에 여러개를 개척하는것을 막았다.
- 선수들의 패이보릿 필터가 개선.
- 최근 은퇴한 선수들이 너무 어린 나이에 클럽의 컨소시엄에 참여하는것을 막음.
- 좋은 선수들이 비스포츠적인 행동을 할수 있다!
- 위성구단 여러개 얻는 치트를 막다
- 중립적인 판결을 위해서 때때로 두팀에 대해 모든 의견이 뜰수있다.
- 공격수들이 골을 못넣으면 사기가 조금 내려간다.
- 너무 많은 선수들이 첫번째 이름을 쓰는것을 고쳤다 (for example Portugal).
- Adjusted the non-playing attribute distribution for newgen non-players.
- 스탭들의 어빌이 발전한다.
- 선수들이 때때로 그들을 싫어하는걸 막음.
- 위성구단 선택을 약간조정(including reducing Irish feeders for British teams).
- 세이브한게임을 로딩하면 확장된 구장좌석이 되돌아가는걸 고치다.
- 아마추어클럽이 리그이 진입했을때 좌석수확장을 개선
- 스페인에서 선수들이 B팀의 다른리그에서 뛴 기록까지 백업되는걸 막음.
- 주장버그오류고쳐짐
- B팀의 선수들 번호 버그 수정.
- 선수들 스크린을 비추면 바로바로 최신경기기록으로 고쳐짐
- 피지컬적인 능력 하락이 좀 더 어려진다.
진짜로 많네요 이 밑으로는 여러분들의 몫
Board Confidence
================
- Got long-term expectations to update quicker once a team has effectively finished thier season (e.g team wins league with 10 games to go).
- Fixed long-term expectations confidence level getting set to zero if team gets to a higher division than it's long-term expectations and stays in that same division the following season.
- Got the board to offer new contracts to managers around 2 months before the end of thier deals instead of the existing one month, if deals get to that stage.
Finances
========
- Adjusted transfer income percentages for financially troubled clubs.
- Adjusted building costs of new stadiums and added possible grants for smaller clubs.
- Enhanced the chances of a takeover when club is bankrupt for a long period.
- Fixed amateur team not to pay wages to managers.
- Fixed new sponsorship news item in some cases showing ? instead of the real value.
- Fixed support for "remaining wage budget" import!ed from the database at the start.
- Fixed support for custom stadium rental fees set in the database at the start.
- Fixed sponsorships that had no value set in database (fixes saved games at the first monthly financial update).
- Fixed start and end dates for starting loans read from the database.
- Fixed club transfer and wage budget given to a new hired manager to match the ones in the news.
- Fixed transfer budget update with season expectation news when no multiple expectations to choose.
- Prevented human users from exploiting the budget adjustments and season expectations to boost budgets excessively.
- Tuned Argentinean ticket prices and general finances for a better balance.
- Tuned Australian ticket prices and general finances for a better balance.
- Tuned Brazilian ticket prices and general finances for a better balance.
- Tuned Colombian ticket prices and general finances for a better balance.
- Tuned Danish general finances for a better balance.
- Tuned French general finances for a better balance.
- Tuned German general finances for a better balance.
- Tuned Italian general finances for a better balance.
- Tuned Mexican ticket prices and general finances for a better balance.
- Tuned Norwegian ticket prices and general finances for a better balance.
- Tuned Peruvian ticket prices and general finances for a better balance.
- Tuned Russian ticket prices and general finances for a better balance.
- Tuned Uruguayan ticket prices and general finances for a better balance.
- Tweaked feeder club payments for smaller clubs and poorer nations.
Team Selection
==============
- Fixed issue regarding Gk's being picked outfield.
- Given staff members greater flexibility when rating players for squad selections / teams.
Crashes
=======
- Fixed crash if user retires whilst on the Jobs screen.
- Fixed possible crash when user accepted job offers from other teams.
Database
========
- Fixed a problem with Finnish weather, it doesn't always rain now.
User Interface
==============
- Fixed an issue with skins in the user data folder picking up the wrong skin settings in some cases.
- Make available for reserves menu item was out of line with other options.
- The "Change User" menu would disappear in hot seat mode until the game was continued.
- Fixed bug where match split view panels would sometimes both default to Pitch view.
- Fixed some continue button text issues when a human picks 2 teams for matches at the same time.
- If a team scores more than 9 goals in a match, the match overview section no longer shows ".." for the goals.
- You can now view the knowledge sub-section of the scouting panel for teams without scouts
- Fixed bug where the match screen split view could show 2 pitch panels at the same time.
- Future squad selection rules which will apply to a team are now shown (greyed) on the team screen.
- Stopped situation where monthly calendar news would appear even if there were no import!ant dates to be shown.
- Message saying a player or players couldn't be selected due to travelling to be with 'their squads' now references international squads.
- Draft allocations panel has now been moved of the Transfers panel on the team screen.
- Best Eleven screen remembers view when leaving the screen and returning.
- Fixed a bug in the squad selection rules error message. The list of invalid players was not getting displayed in full.
- Added status icon "PR" (Player Reaction) for player reacting to collective bonus decisions.
- Longest time at club record for a manager now shows correctly if the manager has been without a club for a longer time.
- Assistant manager team talk button is now hidden if a team does not have an assistant manager.
- Rows no longer disappear from the Award winners screen when players retire.
- Fixed bug where post match details would not appear properly sometimes when navigating away from the screen and returning.
- Portuguese players now get shown as being eligible to gain Brazilian nationality.
- Days to qualify for nationality do not increase for a country the player is not currently in.
- Fixed a bug where sometimes a cup draw would take place before the user had a chance to draw it themselves.
- Coach report screen remembers which coach you were using to get reports when moving between players.
- Fixed bug where user could make a sub during a penalty shootout.
- Fixed a problem where the user could attempt to create a new folder with illegal filename characters.
- When user changes the "Show Highlights In" setting in a match when a pitch is already showing, the new pitch panel will now appear properly.
- Fixed problem with continue game timeouts kicking in before the full time team talk has been given.
- Fixed problem that could cause new skins to not show up on the preferences screen.
- Fixed a problem with the injury duration description on the player profile screen for certain pre-game injuries.
- Players who gave gained a second nationality but remain in that nation no longer have an entry staying on their Days to Gain nationality panel.
- Added Tight Marking to view menu in the in-match tactics.
- Can no longer reject transfers that meet minimum fee release clauses via the transfer centre.
- Fixed a few club kit colours.
- Fixed a bug where the gk player instructions were getting replaced by an outfield players if a certain series of steps was carried out on the tactics screen.
- If no highlight is playing, the pitch section on the match screen is disabled.
- Next match button on match screen when viewing highlights now works correctly each time.
- Highlighted profile on team and player competition stats overview screen now uses stats for that competition not overall stats.
- When viewing highlights of a past match, the pitch action is now smoother.
- Changing "Closing Down" descriptions on player and team instruction panels.
- Updated horizontal scrollbars visible on Competition Tree view.
- Man of the Match and Injuries are now highlighted better on Match Overview and Match Stats sections.
- Fixed a rare problem where match screen would sometimes not allow users to go back into tactics after making a change.
- Fixed bug where coming out of tactics sometimes wasn't returning the user back to full match highlight mode properly.
- Improved star graphics to make it easier to tell the difference between each level.
- When viewing scout reports for specific assignments it now remembers the assignment when returning back from looking at a player profile.
Media
=====
- Golden Boot news is now sent directly to the human if one of his players is in the top three.
- Monthly player award news uses the correct stadium name if the player moved clubs at the end of the month.
- Award voting reminder news now states the correct voting deadline for Final Reminders.
- Total transfer spending record news does not repeat when monthly installment payments are made.
- Ensured correct stadium is used when news item mentions next fixture in managerial landmark news e.g 1000th game in charge.
- Can no longer appeal ban for two yellow card sendings off.
- Lowered threshold for judging cup shocks.
- Fixed scout next opposition "Comment on Dangerman" button taking you to the interaction screen with no dangerman comments just before the match.
Coach Reports
=============
- Fixed issue where you would receive a news item stating that a player had progressed well and then the coaches wouldn't comment on his progression in the coach report.
- Fixed issue when assistant highly rates virtually the entire team.
Contracts
=========
- Boosted the squad status expectations and wage requests of players involved in big money transfers.
- Put in code to help dissuade staff members from moving clubs shortly after signing a new contract.
- Players signed through a waiver draft do not sometimes reject contracts now.
International Management
========================
- Fixed news item saying player was left out of international fold when he is was injured and unable to be called up anyway.
- Fixed line saying players coaxed out of retirement were left out of previous squad.
- Fixed international manager attending the wrong game when a club had another match before the game that he elected to go and watch.
- Main, U21, U19 text on national pool now hyperlinks to the respective squads.
- National supporter spokespersons now have cities of birth.
- Ensure that, in the run-up to an international match, players for clubs who have fixtures re-arranged for the mid-week don't travel until after that match.
- Stop human international teams organising friendlies against teams who don't currently have a team enabled in the same age group. e.g. Bermuda U20s vs England U20s at game start date.
- Fixed message relating to player's other nationality when user asks dual nationality player to play more first team football to gain place.
- Stopped pre-signed players (who are too young to play for a club side e.g. Alexander Pato) being prevented from playing for an international team.
Scouting
========
- Ensure that the min asking price is going to round greater than 0 before commenting on the likely asking price.
- Ensured scout's with high judging potential aren't as accurate when rating players for potential.
- Fixed issue when changing a coach's role to scout and he couldn't perform assignments.
Transfers
=========
- Stopped AI teams attempting to re-new loans when the player is unable to go on-loan to them because of the teams division loan rules.
- Players who have incorrect club join dates set in the database are now allowed to go on loan from Premier League teams.
- Ensured players without work permits will join work permit feeder clubs.
- Increased the threshold before chairman will accept bids over the head of the manager in charge.
Awards
============
- Greek Club of the Year award is now given.
- Cypriots are no longer considered Foreign in Greek awards.
- Stripped out starting Award History's in games started without real players.
- Fixed problem where if all your own players dominate an award shortlist you would get stuck on the voting screen.
Competitions
============
- Stopped games been incorrectly called off due to international call-ups.
- Fixed clash between Champions League and South American World Cup qualifiers in 2009.
- Adjusted attendances for small clubs playing in cup competitions.
- Adjusted long term effects of fan days.
- Adjusted the attendances in intra-squad friendlies down severely.
International
=============
- Austria and Switzerland now play their group matches in their own country for Euro 2008.
- Denmark now play their home matches at NRGi Park until the 14th Oct 2007.
Argentina
=========
- Argentine Second Division History now recorded.
Australia
=========
- Improved teams Australian teams play in friendlies.
- Fixed conflicting squad restriction in 2014 and beyond.
Belgium
=======
- Stopped duplicate transfer round-up news item appearing for Belgian clubs.
- Belgian Cup Final is played at the Stade Roi Baudouin.
- Correct Second Division Playoff schedule is now used (all teams play each other home and away).
- 2nd to 5th position are used instead of the Period winners in the Second Division Playoff stage.
Brazil
======
- Brazilian National Third Division history is now updated correctly.
- Added the Brazilian National First Division prize money.
Chile
=====
- Added correct transfer windows.
Czech Rep
=========
- Fixed promoted and relegated teams not matching up between the First and Second Division when a relegation position play-off is needed.
Denmark
=======
- Added 6 points deduction for Boldklubben Frem 1886.
- Saturday Premier Division game is now shown on TV.
Holland
=======
- Fixed some news item problems to do with the Dutch Premier Division playoffs.
- Fixed fixtures clashing with European fixtures.
England
=======
- Better TV game selection for FA Cup games.
- Mid-week games now kick-off at 1945.
- Updated the Setanta Shield prize money.
- FA Trophy Final is now televised.
- Johnstone Paint Trophy games now have games shown on TV.
Europe
======
- Royal League has now been cancelled.
- The two legs of the later cup rounds do not both get played on the same day of the week.
- Champions Cup group stage draw can now be viewed.
- Changed date of Euro Cup group stage draw.
- Fixed Champions League group stage win/draw prize money.
Greece
======
- Fixed back to back squad registration windows around the 17th August.
Hong Kong
=========
- Fixed user being able to sign more than 12 foreigners in Hong Kong First Division.
- Hong Kong First Division Reserve matches played in neutral stadiums of 4,000 or less.
Hungary
=======
- Fixed Hungarian League Cup winners not appearing in competition history.
Indonesia
=========
- Contract end dates are now set as 31st October.
Israel
======
- Squad numbers now used in all competitions.
- 5 foreign players can now start in a Israeli Cup match.
Italy
=====
- Added this years Italian Serie C Cup teams.
- Applied -1 points deduction to 3 Serie C2 teams.
- Serie A teams that have their match postponed to Sunday should be playing at 3pm not 4pm.
Malaysia
========
- Fixed foreign player rules for some competitions.
Mexico
======
- Fixed bug where teams would sometimes get a Mexican First Division title added to their achievements for winning the playoff stage.
Norway
======
- Added correct squad selection rules for the Norwegian Premier and First Division.
- All clubs in Premier and First division get under-soil heating.
Peru
====
- Two teams are now relegated from the Peruvian First Division.
Poland
======
- Cancelled the 10 points deduction applied to Polish Second Division side Odra Opole.
Portugal
========
- First three rounds of the League Cup now use the correct seedings.
- Updated TV dates and times for the Portuguese top two divisions.
Scotland
========
- Trialists can no longer play in cup games.
- Football League match day squads can only contain 2 trialists.
- Fixtures are now generated for the second season in all Scottish leagues.
- Fixed a bug where the league was sometimes not sorted before the split was introduced.
Singapore
=========
- Fixed Singaporean League Cup record not being written in competition history.
- Add Random draws for Singapore Cup and Singaporean League Cup.
- Change of transfer windows for Singaporean League.
- U18 league matches now played at neutral stadiums with 1500 or less capacity.
- Singapore U18 & U17 team cannot sign foreign players.
South America
=============
- Teams from the same nation play against each other in the Copa Sudamericana Semi Final stage.
- Uruguayan teams now seeded correctly in the Copa Libertadores.
- South American Continental Cups now get correct referees for matches.
Spain
=====
- Implemented Cotonou Agreement for Spanish league - players from 79 ACP (African, Caribbean and Pacific states) countries no longer considered non-EU.
- Fixed bug where some players were not getting minimum fee release clauses.
Sweden
======
- Pre-season no long starts on 24th December for teams involved in the Royal League.
- Changed the teams which move divisions When game is started in 2008.
United States
=============
- Foreign developmental players do not count towards the wage cap.
- Fixed bug where squad selection rules for certain MLS teams were not showing the correct maximum values at all times.
- Correct 2007 fixtures added.
- Allowed squad numbers up to 99.
- MLS teams can no longer sign foreign players from the PDL before they reach 22 or enter a draft.
- Fixed a problem with the American player rule for Toronto. Some players were being wrongly classified as Americans.
- MLS Rising Stars team is now filled with American players only.
- Players on free transfer with MLS rights have to be traded instead of being approached directly.
- Changed stage names of MLS conference playoffs.
- Virtual players now ask for developmental contracts by default.
- Improved selection of players from a draft. Teams make fewer passes.
- Updated maximum allowed wage $325,000 p/a outside of Designated Players.
- Fixed wrong teams in CONCACAF Champions Cup.
- Toronto foreigners now gain Canadian nationality not American if they stay for enough years.
- Fixed bug which was converting future draft allocations offered in transfers to 6th pick draft allocations.
- Toronto now get Canadian nationality youth players instead of American.
Assets
======
England
-------
- Fixed Marvin Elliot / Marvin Williams picture mix up.
- Added Bath City badge
- Added Solihull Moors badge
Spain
-----
- Added Athletic Bilbao player pictures
- Added Atletico Madrid player pictures
- Added Deportivo player pictures
- Added Espanyol player pictures
- Added Levante player pictures
- Added Osasuna player pictures
- Added Racing Santander player pictures
- Added Real Betis player pictures
- Added Real Mallorca player pictures
- Added Real Murcia player pictures
- Added Real Valladolid player pictures
- Added Recreativo player pictures
Match Engine Version History
============================
- Fixed bug where the match was treating the JTP North/South finals as the main final itself.
- When an injured player is also sent off, the game won't force the human manager to replace him.
Match v639
==========
- Re-worked marking and closing down to address conflict between the two - defenders should now close down better when appropriate.
- Further improved team reactions to cleared set pieces.
- Reduced delay between foul and whistle.
- But...allowed more advantages when prudent.
- Improved set piece positioning for free kicks and some throws.
- Fixed keeper occasionally kicking off new match period.
- Fixed another example of player kicking off to no-one.
- AI teams now add "back arrow" to def mid position for one MC if needed.
- AI teams a little more reactive to opposition pace when setting D-line.
- Small tweak to ease overcautious AI use of mentality slider occasionally.
- Made players take longer to accelerate all the way to full speed.
- Made blatant offside뭩 get called a little quicker.
- Enhanced effect on flair of "creative freedom" slider slightly.
- Fixed bug that would stop full back overlapping run prematurely.
- Improved smoothness of dribbling slightly.
- Players now look to run into space with ball better.
- Stopped a few unrealistic examples of poor first touch.
- Allowed players to take more first time shots when appropriate eg rebounds.
- Improved attacking positioning for certain formations that use "side arrows" on attacking midfielders.
- Improved attacking position of central "in hole" player.
- Stopped certain illogical forward runs being made from deep.
- Defenders put tackles/clearances in more appropriately.
- Biased aerial challenges slightly more towards those with higher jumping.
- Slightly less fouls when jumping for the ball.
- Reduced keeper effectiveness on close in shots slightly.
- Low team blend now has more effect on mental attributes.
- Allow more quick free kicks to be taken.
- Improved ball receiver AI slightly.
- Defenders caught wrong side of ball try to get back faster.
- Fixed defenders pushing up to edge of area when should be dealing with ball player.
- Improved player ability to deflect shots/crosses.
- Fixed defenders coming across and heading ball that team mate had covered.
- Tweaked decision making for ball player.
- Improved finishing for "bread and butter" chances.
- Improved accuracy of "bread and butter" passes.
- Further tweak to keeper kicking distance.
- Headers from descending balls now more likely to be looping in nature.
- Improved kicked clearance direction from defenders.
- Improved "subdued" goal celebration where scorer used to move a bit then stop still.
- Ball shadow slightly less pronounced in FM.
Match v640
==========
- Improved referee ability to try to "play the advantage".
- Fixed anomaly causing further problems with kick offs.
- Fixed AI subs when keeper sent off that could cause 2 goalies to be present.
- Another tweak to AI mentality setting.
- Made AI teams try to exploit 3 at the back without wingbacks by getting ball wide more.
- Improved positions at goal kicks.
- Improved corners sent to player lurking outside area.
- Improved use of channels to pass into and move into.
- Made first touch a little more realistic.
- Made players even more willing to run with ball into space when possible.
- And more likely to shoot in good positions.
- And more likely to cross in good positions.
- And more likely to turn before hoofing ball clear when necessary.
- Power shots more likely to go too high.
- Improved player perception of potential interceptions on pass.
- Improved direction of "flick on" headers.
- Improved code that decides whether player should pass ball around and keep possession based on directness, time wasting etc.
- Made "tackle clearances" more realistic in terms of distance and direction.
- Fixed anomaly that allowed potential clearance towards own goal when very close to it.
- Reduced instances of players dribbling ball out of play.
- Keepers more likely to follow distribution instructions.
- Keepers more effective on long shots.
- Fixed rare occurrence of keeper not taking up position for penalty kick.
- Improve defender marking on ball player running at pace with ball.
- Made players less likely to leave tactical shape to mark opponents when ball and player not in danger area.
Match v641
==========
- Fixed crash that occurs after player about to kick off gets a red card.
Match v642
==========
- Made sure free kick isn뭪 called back after advantage has been played for a sensible amount of time.
- Fix to stop players continuing to swap when option removed in tactical change during match.
- Fixed bug where slight injury isn뭪 reported when watching match in "commentary only" ( FM only ).
- Improved variety of assistant manager team talk suggestions.
- Made sure offside always called when player shoots for goal and has team mate standing well offside in ball path.
- Slight tweak to player match ratings to give them more range.
- Improved player run with ball AI.
- Improved full backs overlapping, and made their teammates more likely to try to pass to them.
- Further change to closing down code, as initial fix wasn뭪 quite coded correctly.
- Made players clear ball quicker under real pressure.
- Fixed bug where defenders might pass up obvious interception opportunities.
- Stopped players moving back into onside positions at unrealistically fast speed.
- Reduced pointless off ball runs that just made it harder for team mates.
- Fixed anomaly from pass vs interceptions decision making in 640.
Match v643
==========
- Fixed central defenders sometimes using closing down rather than marking against pace.
- Stopped AI managers playing too negatively when losing due to their sitting back attribute.
- Fixed interceptions not being recorded properly in match stats.
- Made defenders clear ball when under pressure in own area and ball bouncing at awkward height.
- Improved player decisions on when to tackle when up against player running with ball.
- Improved short throw ins slightly in terms of direction and speed.
- Made players a little more willing to shoot first time.
Match v644
==========
- Fixed match score divergence.
Match v645
==========
- Fixed advantage not being always played when fouled player gets clear of his assailant.
- Further tweak to closing down logic, to make it slightly more accurate vs slider descriptions.
- Made players work harder to get back to opponents who have gone beyond them.
- Fixed extremes of players not reacting for ages to ongoing play.
- Tweaked player choice of opponent to mark to include tactical position more.
- Improved direction of facing for defenders marking attackers in open play.
- Fixed bug in defensive line pushing to edge of area for team defending left end of pitch.
- Improved direction of defender who is chasing down attacker who is running with ball and has got ahead of him.
- Slight improvements to players decisions on whether to clear ball under pressure.
- Tweaked up pass accuracy a bit, especially when under no pressure.
- Made lesser players limit pace on pass to increase accuracy ( subject to decisions test ).
- Changed pass risk assessment to reflect mentality setting and flair a little more.
- Less hoofs up field to no-one when under no pressure, unless time wasting.
- Made players cross more willingly and also earlier when possible depending on instructions.
- More shots when in obvious good positions.
- Players with decent decision making less likely to dribble into trouble.
- Players more likely to get ball onto best foot.
- Improved first touch a little.
- Fixed bug where player sometimes moves really slowly with ball for ages.
- Made it harder to cut back ball dramatically when running down wing at pace.
- Improved logic of bias towards pass focus instruction when assessing passes.
- Improved off ball movement slightly.
- Stopped target men moving into channel so often when getting long balls to head.
- Players come to loose balls more aggressively, and try to intercept earlier in own danger zone.
- Attacking players also more likely to follow up on shots.
- Made keepers less likely to let ball go narrowly wide of post, unless extreme time wasting.
- Improved direction of keeper kicking.
- Less fouls when going for headers.
- Further tweak to make more early shots when under pressure or in good position.
- Made some headers on goal slightly less powerful.
- Stopped first time shots coming in from ridiculous positions.
- Made players come shorter at throws when thrower struggling for options.
- When player is selected to come to collect from keeper he comes deeper.
- Stopped one man walls on free kicks taken by keeper in deep position.
- Fixed possibility of play getting stuck when player with ball goes down injured.
- Tweaked player ratings back halfway towards pre v642 levels.
Match v646
==========
- Reduced shot accuracy slightly.
- Stopped players dropping deep to mark opponents instead of holding defensive line for an easy offside.
- Fixed bug where player may not react to short pass from keeper.
- Reduced players dallying on ball when being closed down.
- Made keepers more likely to clear lines from back passes.
- Players get back to kick off position quicker after celebrating goal.
Match v647
==========
- Assistant managers now always give a team talk recommendation when asked.
- AI now take comebacks from 2 or 3 down into account when deciding team talks.
- Players also take comebacks into account when reacting to team talks.
- Stopped centre halves getting dragged out of position too easily when NOT first man behind ball.
- Slight reduction on lengths of goal kicks.
- Keepers now more willing to come to collect such long balls into their own area.
- Further improved defender direction facing when marking non ball player.
- Fixed issue with defenders dithering over whether to continue marking player with ball.
- Further fix re confusion between closing down ball player and marking him from a strategic position.
- Fixed further instance of players taking ridiculous first time shots.
- Fixed rare occurrence of players controlling ball and moving a few yards with it stuck to their foot.
- Fixed bug where player who wins aerial challenge always recovers quicker than the player who lost out.
- Fixed bug where defenders would occasionally get skinned by opponent due to problem in code rather than lack of ability.
- Fixed bug where keepers occasionally miss saves for no reason.
- Tweaked number of shots going over bar.
Match v648
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- Fixed bug where assistant team talk suggestions may be illogical after a win
Match v649
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- Fixed rare bug where keeper may needlessly miss opportunity to save shot
- Improved decision between pass and run depending on player instruction, player tendency and situation
- Made wide players get into the box quicker when ball on opposite side
- Tweaked average ratings for attacking wide men
- Stopped distribution defender coming way too deep to pick up ball at goal kicks
- Put a harsher workrate test on tracking back to challenge player already under pressure
- Fixed bug where defenders take up identical positions when "doubling up" on attacker
- Off ball runs from behind ball now done at higher speed
- Fixed unrealistically slow kicked clearances
- Fixed advantage being played then play called back a few seconds later
- Fixed bug where one player kicks off with no team mate next to him
- Slightly toned down effect on ball physics of muddy/wet pitches
- Stopped ball that lands on top of net dropping to zero height and making it look like it should be a goal
- Stopped AI managers in FML changing mentality during match
- And reduced substitutions by AI managers in FML
- Fixed players at low levels of football occasionally playing to a stupidly poor standard
- Toned down defenders occasionally being drawn too far out from defensive line to close down players
- Stopped strikers trying unrealistic first time shots when very wide or through on goal
- Slight improvement on first touch and time taken to react after receiving ball
- Improved likelyhood of attackers "lunging" in to ball running across face of goal
- Improved positioning of players coming to offer options to throw in taker
- Tweaked marking positioning and facing direction slightly further
- Improved shooting accuracy for easier chances
- Slight reduction in number of "power shots"
- Improved near post flick ons at corners
Match v650
===========
- Stopped kick off being taken before all players close to their starting positions
- Fixed bug from v640 that stopped keeper retrieving ball from own net after goal
- Fixed possibility of negative teamtalk reaction from player when team praised after positive result
- Reduced strikers taking up wide position and inhibiting the wide midfielder's movement
- Stopped players taking heavy morale hit after defeat that breaks excellent result sequence
- Made composed defenders turn on ball before clearing if possible
- Pushed central midfielders slightly forward when ball wide
- Fixed "attack near/far post" at corners
- Fixed poor marking at free kicks close to corner
- Stopped receiver taking control of ball needlessly early
- And fixed new bug where receiver dallies on taking control of ball
- Made keeper offer back pass option more willingly
- More tweaks to improve goalie positioning and reactions
- Fixed bug that allows centre halves to go for same ball without failing decision test
- Made players with tackle easy set stand off more rather than make tackle
- Players more willing to make themselves available for simple pass
- Improved marking facing further
- Stopped player dallying when passed ball from kick off
- Improved keeper response to distribution instructions further
- Fixed potential for defenders to score own goal when picking up loose ball on own goal line but facing own goal
- Fixed referee penalising player for foul when not close enough to opponent who takes a dive
- Fixed very low condition players not being subbed with knock ons that can mean sent off keeper not replaced
- Upped midfielder match ratings a tad
Match v651
===========
- Improved rating of goals for awards/FML
- Fixed half time keeper sub coming on at wrong end
- Fixed wing back being reported as playing at full back after match
- Tweaked number of fouls up as it has been dropping
- Reduced effectiveness of headers slightly
- Reduced pass completion slightly
- Fixed corner delivery instructions being ignored
- Improved penalty scoring rate
- Reduced use of tall target man for less direct style managers
Match v652
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- Fixed rare crash when player heads ball at goal
- Stopped AI managers giving out run with ball instruction to unsuitable players
- Improved attacking positioning and delivery at free kicks near opp goal
- First set of optimisations to reduce recent slowdown
Match v653
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- Optimised match engine code to improve speed by around 20%
- Fixed bug where strikers can play too close together in unusual formations
- Fixed some run of the mill goals being given very high award ratings
- Raised number of fouls to more in line with real world data
- Raised number of penalties and their conversion rate in line with real world data
- Fixed ball stopping unrealistically quickly on some low passes/shots
- Improved player judgement of interception possibilities
- Improved closing down AI yet again, now more aggressive but less unneccesary "doubling up"
- Made player recovery time after going to ground more realistic
- Players now clear instead of tackle if it is feasible
- Fixed some unrealistic instances of poor first touch
- Players lunge in for loose balls near opposition goal more realistically
- Defenders now more effective against attackers running at them
- Defenders now slightly more aware of their dangerman's position when "marking space"
- Fixed some strange positioning at free kicks inside defending penalty area
- Players with long shots set to often, or with long shots PPM, now more willing to do so in good positions subject to morale
Match v654
===========
- 선수들이 패스를 무시하는 최적화 버그를 고침
- 선수들이 때때로 간단한 찬스를 만드는것보다 볼을 걷어내는걸 고침
- 수비라인을 약간 올리면 팀이 패스돌리는 능력을 하락시킴 그리고 점유율을 지배한다
Match v655
===========
- 도전에 대한 위험성이 없는걸 줄임
- 프로페셔날 파울이 없는걸 줄임
- 선수들의 순간이동버그를 고침( from v653 )
- 수비수가 멀리 있는버그와 선수들이 수비라인을 향해 달려오는것을 쉽게했다
- 1:1 상황에서 선수들의 결정력을 개선
- 유리한 플레이와 슛을 날린후에 그것이 취소되는것을 고쳤다.
- 불분명한 충돌을 고쳤다
Data Editor
===========
- Updated award editing to support new award fields.
- Fixed problem with cursor in number fields on Mac.
- Fixed some club records not getting saved properly.
첫댓글 헐;; 엄청 많네
이럴 줄 알았음 100메가가 넘는게..
패치 용량이 왜케 많나했더니.................. 이유가 있었구만..-_-
짱많네요. 그나저나 위성구단 막힌거는 좀 안습 ㅋㅋㅋ
근데 전 위성구단 신청을 2번 연거푸 했습니다.. 무한신청 하는 거 받아서 사용 하는데 2번 연거푸 신청이 되네요.. 그리고 처음에 3팀을 추천했는데 뭐 1팀만 했고 2번째도 3팀 추천했는데 그땐 2팀 잡았습니다.. 되네요..ㅡ.ㅡ;;
위성구단 안습 ㅠㅠ
'스탭들의 어빌이 발전한다.' 이거 대단한데요 ㅇ_ㅇ.. 이제 스탭들도 키우는건가;;
역대 fm시리즈 중 08시리즈가 제일 버그 많은듯...그것도 심각한 버그들...8.01패치해도 장기간 게임하긴 어렵죠. 생성선수들 피지컬이 제대로 커야 장기간 게임을 돌리지..-_-;
진짜 그런 것 같아요. 이건 뭐 07하고 비교하면 너무 떨어진 듯 싶네요.... 야신모드는 더 덜덜덜 해 진 느낌이 드네요..ㅡ.ㅡ;;;
삭제된 댓글 입니다.
세가코리아
일단 번역좀 다 해주실분이 필요 ㅠㅠ
옴마나..ㅠ 밤새도 못하겠다.ㅠㅠ
상대편 골리의 미칠듯한 야신모드가 빠져있네 아오 ㅡㅡ^
스위칭 버그는?
아무이유없이 팀동료들끼리 서로 싫어하는 버그를 고침 !!!!!!!
영어 잘 못하는데 이거 하난 알겠네..."상대 골키퍼가 야신이 된다.하지만 우리 골키퍼는 존오셔가 된다."