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Parthian Units
Peasants
Peasants are reluctant warriors, but numbers are useful in all armies. Forcing peasants to fight is one way of getting lots of men in the field quickly and cheaply. They have little tactical sense, and even less willingness to fight - they would rather be defending their own homes than be dragged to a battle they neither care about nor understand. But if nothing else, they are useful when there's digging to be done! They are, however, experts at reading the land and hiding whenever there is cover.
Slingers are highly skilled missile troops but are at a huge disadvantage in hand-to-hand combat, especially against cavalry. They can maintain a sustained and concentrated barrage on enemies and then fall back rapidly to avoid hand-to-hand combat. Slingers carry a shoulder bag with many pieces of lead shot (they can also use stones picked up on the battlefield) and several spare slings including slings of different length for greater or lesser range. Other than a knife and a small shield, they carry no other equipment.
Archers are rightly feared for the casualties they can inflict, but they are vulnerable in hand-to-hand combat. They are drawn from the peasant classes of all societies, as these are the people who need to be skilled hunters in order to survive. Learning to use a bow well is something that takes a lifetime and constant practice, and putting food on the table provides good practice. They are best used to weaken enemy formations, or placed in a spot where they can retreat and find protection from other troops.
To outsiders, the hillmen are a wild savage people, but they are also skilled hunters, making them superb ambushers. Although only armed with spears and shields, they are a valuable addition to many forces. Their skills at reading ground allow them to hide where others cannot, and this makes them valuable to commanders with a penchant for tactical ambushes. They are expert raiders and thieves (often taking sheep and goats from their lowland neighbours) and this is, unfortunately, something that makes them occasionally difficult to control. They do not see any need for military formalities!
Eastern infantry are easily recruited militia-spearmen, who are good for defence against less able opponents. They are drawn from among the peasantry and urban poor, given minimal training and sent into battle. They are, however, given large shields. Individually, they are not outstanding warriors, but as a group they have their uses in holding off light cavalry; even medium and heavier troops will be unwilling to charge into a forest of spear points.
Cataphracts are extremely heavily-armoured cavalry who can turn a battle with one thunderous charge. They are the ultimate in shock cavalry, an armoured battering ram to crash into an enemy position and sweep aside all who stand against them. They are armed with heavy lances for the initial charge and maces for use in close combat. They wear armour that is almost unmatched for weight and protection, and their horses are similarly armoured. On the move they are a wall of metal bearing down on enemies, tipped with razor-sharp spear points. Their armour is their main strength, but it also means that these troops can be quite ponderous and slow moving. That said, sheer weight means that they can often break through (or ride over) an enemy line without too much trouble.
Persian cavalry can fight well with either bow or sword, making them valuable skirmishers and general purpose horsemen. They can trace their lineage back to the tribes of the steppes, and this tradition gives them fine skills with both the horse and the compound bow. They wear mail armour and carry swords so that they can defend themselves at need, or even carry the attack to lighter opponents, but they are primarily fine horse archers, able to ruin formations of solidly-packed enemies. A skilled commander will use these troops in cooperation with heavier cataphracts when he can, softening up an opponent with missiles before delivering an armoured punch, or beating an enemy down before driving them from the field with lighter pursuers.
Horse archers are a speciality of the East: swift horses and expert marksmen make a deadly combination. They are armed with a powerful bow and a dagger for defence, but they are not armoured and should not be expected to fight other than to escape. Horse archers rely on the maxim that 'speed is armour' to keep them out of trouble. Infantry have no hope of catching them, but other cavalry may be able to chase them down. Wise eastern commanders know this, and deploy horse archers with other cavalry to act as a deterrent to over-ambitious pursuit by an enemy. If horse archers have a weakness it is that of all soldiers armed with composite bows: these weapons do not take well to damp or wet weather, as the glues used to construct them become weakened. While this is seldom a problem in their home provinces, it can be in wetter climes.
Cataphract camels are well armoured - camel and rider both - shock cavalry. Their primary purpose is to charge into the enemy, using weight and speed to cause additional disruption. The riders carry lances for the initial charge and long maces to continue fighting once in hand-to-hand combat. Recruited from among desert dwelling peoples these soldiers rely on their heavy armour for protection, and their camels are equally well protected. This heavy armour also means that, while they are slow to get moving, they are almost unstoppable in a full charge. They can be used against infantry like any other cataphracts, but their chief virtue is that the smell of the camels upsets horses, giving them an edge when fighting against cavalry.
War elephants are fierce and terrible beasts, able to trample men and horses into the dirt. Over three metres tall at the shoulder, these are large and bad-tempered animals, and they have been known to run wild with fear and anger in battle. When this happens no one - friend or foe - is safe. For this reason the driver always carries a small mallet and a spike so that he can kill the animal if necessary by driving the spike into the base of the skull. The crew are armed with bows to shoot down into tightly packed enemy formations, but the elephant itself is also a weapon: it can trample and gore men easily, hurling them around like rag dolls.
This general has a bodyguard of loyal and heavily armoured cavalry to accompany him onto the field. Armed with lances, these men are superb shock cavalry, able to deliver a devastating and almost unstoppable charge; they are then equipped with maces so that they can fight effectively in continued hand-to-hand combat. Like all general's guards, this unit is best committed to the fight at the point of crisis, when the general's inspirational leadership and the combat power of his men can tip the balance.
The onager is a catapult jokingly named for the tremendous kick it has when fired at the enemy (an "onager" is a wild ass). This war machine is powered by a twisted spring of animal sinew ropes, the most elastic substance available. The throwing arm is held in tension by the sinews. When pulled back and held by a catch it can fling a boulder with considerable speed and range. This version can be used for reducing stone fortifications, but it can also be used on the battlefield for destroying enemy artillery and harassing troops (although admittedly by killing them outright). The onager can also be used to launch incendiary missiles such as firepots, making it a versatile piece of artillery to any commander.
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첫댓글 파르티아 팩션에도 코끼리가 있었다니 의외인데요 ㅡㅡ;;
동방보병이 최약체 유닛은 아니었군요..
크허허~동방보병 싸고 좋을듯 하네요..
유일하게 말탄궁기병이 있는것이 이국가.
아이구.. 동방보병은 돈없어서 군대들어온 사람들. 확실히 기마병 계통이 강하네여. 코끼리, 낙타, 중기병, 궁기병. 없는게 없는듯. 동방보병이 얼마나 잘싸우면, 쇼군의 몽골하구 비슷한 위력일듯 싶은데..
동방보병은 다 경무장같은데.. 걍중기병 돌격을 지원하는 역할일듯. 게다가 창자루가 짧은데 아마도 파르티아는 기병위주 진이좋을듯 그런데 중기병대는 셀루시드 보다 약하내요.. 글씨 전면전을 좋아하는 유저님들한테 맞는 국가는 아닐듯.
이국가로 멀티플레이 하려면 아마도 컨트롤이 까다로울겁니다. 기병대가 강력한편에 속해도 코끼리만한 중앙돌파력은 띄지못하고, 게다가 중앙돌격을하더래도 보병의 적극적인 지원이필요한데 보병능력치도 다른국가에비하면 최하위급 ㅡㅡ
아마도 이국가 선택해서 잘하실려면 상당히 까다로운 절차를 거쳐야될겁니다.;;