(happenstance - 1983)
그의 작품이 현대미술 전면에 부상하게 된 것은 암스테르담의 슈테데릭미술관(Stedelijk Museum)에서 열린 '에너지 The Energieen'전에 출품한 《표지 Beacon》 이후이며, 그 후 힐은 거의 설치작품만을 제작하면서 많은 국제전에 참가하였다. 1992년 제 9회 카셀 도큐멘타에서 그의 야심작 중 하나인 《키 큰 배 Tall Ship》를 선보였고, 1993년 휘트니 비엔날레에서는 《1과 0사이 Between 1 & 0》를 출품하였다.
Often viewed as one of the foundational artists in video art , based on the single-channel work and video- and sound-based installations of the 1970s and 1980s, he in fact began working in metal sculpture in the late 1960s.
Today he is best known for internationally exhibited installations and performance art, concerned as much with innovative language as with technology, and for continuing work in a broad range of media.
His longtime work with intermedia explores an array of issues ranging from the physicality of language, synesthesia and perceptual conundrums to ontological space and viewer interactivity.
The recipient of many awards, his influential work has been exhibited in most major contemporary art museums worldwide.
종종에 기초 아티스트 중 하나로 볼 비디오 아트 단일 채널 작업, 비디오 카메라와 1970 년대와 1980 년대의 사운드를 기반 설치에 따라, 사실 그는 1960 년대 후반에 금속 조각에서 일하기 시작했다.
오늘날 그는 최고의 기술과 같은 혁신적인 언어 많은, 미디어의 넓은 범위에서 작업을 계속하는대로 관련, 국제적으로 전시 설치 및 공연 예술 알려져있다.
인터와 그의 오랜 작업은 언어, 공감각과 존재 론적 공간 및 뷰어 상호 작용에 지각 수수께끼의 물성에 이르기까지 문제의 배열을 탐구한다.
많은 상을받는 사람은, 그의 영향력있는 작품은 전 세계 대부분의 주요 현대 미술 박물관에 전시되고있다.
The sheer richness and complexity of the artist’s work over four decades is open to continual further characterization. As an artist working from a core principle, often with strong conceptual aspects, his inner focus and dialogue within a given medium allows him high variability and unpredictability. Working with one or more principles at a time (e.g., the physicality of the medium and of languaging and imaging; liminality or the intense space between contraries and extremes of appearance), he can make it happen on multiple planes simultaneously—physical, personal, ontological, social, political—without reification of any one of them. Result: a singular event of reflexive speaking that marries mind and machine beyond any notion of reference as such—no stable signifier or signified, yet intense engagement at personal, emotional, and intellectual levels. Later works in computer animation—e.g., Liminal Objects (1995-), Frustrum (2006)—challenge one’s sense of “object” and mind-body boundaries and the very basis of our “reality.” Major projective installations—Tall Ships (1992), HanD HearD (1995–96), Viewer (1996), Wall Piece (2000), Up Against Down (2008)—raise these issues of physicality, objectivity, polyvalent signification, and language itself to a further human dimension—a principle of torsional engagement both within one’s own mind and body and up against the surface and face of the other.[4]
He was influenced by the intellectual orientation of conceptual art which dominated art of the 1970s, but he instinctively evolved beyond the conceptual as such, working into a refined domain of principle that put him in full processual and open dialog both with electronic media and the language of thinking. His reading of the fiction and philosophical literary essays of Maurice Blanchot, in particular, provided him with ideas relating to the way in which language impinges on phenomenological experience, and a notion of 'the other'. Such reading informs Hill's visual-poetic explorations of the interrelationships between language, image, identity, and the body. For example, in Cabin Fever he uses the binary opposition of light and darkness to convey the notion of an interaction between a self and an ‘other’.[5] He has also explored immersive environments, as seen in his 1992 piece Tall Ships. Hill's work thoroughly exploits the capacity of video to offer complex nonlinear narratives that encourage active engagement on the part of the viewer. In Roland Barthes' terms, Hill’s video narratives can be understood as ‘writerly’ texts