In warfare, a number of driving principles can be derived which indicate basic ideas by which war is prosecuted.
Confusion: Make it so they do not know which way to turn. Demoralization: Make it so they do not want to fight. Disabling: Removing enemy capability. Discipline: Train your troops. Division: Divide and conquer. Distraction: Make them look the other way. Erosion: Wear them down. Fear: Make it so they are afraid to fight you. Generosity: Be kind to them so they are kind in return. Intelligence: The side that knows most wins. Overwhelm: Show and use far greater force. Provocation: Make them angry so they act impetuously. Sacrifice: Pay a high price for a high return. Seamlessness: Present no chink in your armor. Speed: Be quicker than them. Be able to react fast.