Goblin Assassin
3RR
Creature — Goblin Assassin
2/2
Whenever Goblin Assassin or another Goblin comes into play, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
Uncommon
Goblin Clearcutter
3R
Creature — Goblin
3/3
T, Sacrifice a forest: Add three mana in any combination of red and/or green to your mana pool.
Uncommon
Goblin Dynamo
5RR
Creature — Goblin Mutant
4/4
T: Goblin Dynamo deals 1 damage to target creature or player.
XR, T, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player.
Uncommon
Goblin Firebug
1R
Creature — Goblin
2/2
When Goblin Firebug leaves play, sacrifice a land.
Common
Goblin Goon
3R
Creature — Goblin Mutant
6/6
Goblin Goon can’t attack unless you control more creatures than defending player.
Goblin Goon can’t block unless you control more creatures than attacking player.
Rare
Goblin Grappler
R
Creature — Goblin
1/1
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
Common
Goblin Lookout
1R
Creature — Goblin
1/2
T, Sacrifice a Goblin: All Goblins get +2/+0 until end of turn.
Common
Goblin Turncoat
1B
Creature — Goblin Mercenary
2/1
Sacrifice a Goblin: Regenerate Goblin Turncoat.
Common
Graveborn Muse
2BB
Creature — Zombie Spirit
3/3
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
Rare
Havoc Demon
5BB
Creature — Demon
5/5
Flying
When Havoc Demon is put into a graveyard from play, all creatures get -5/-5 until end of turn.
Rare
Hollow Specter
1BB
Creature — Specter
2/2
Flying
Whenever Hollow Specter deals combat damage to a player, you may pay X. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.
Rare
Hundroog
6G
Creature — Beast
4/7
Cycling 3 (3, Discard this card from your hand: Draw a card.)
Common
Hunter Sliver
1R
Creature — Sliver
1/1
All Slivers have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
Common
Imperial Hellkite
5RR
Creature — Dragon
6/6
Flying
Morph 6RR (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.
Rare
Infernal Caretaker
3B
Creature — Cleric
2/2
Morph 3B (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners’ hands.
Common
Keeneye Aven
3U
Creature — Bird Soldier
2/3
Flying
Cycling 2 (2, Discard this card from your hand: Draw a card.)
Common
Keeper of the Nine Gales
2U
Creature — Bird Wizard
1/2
Flying
T, Tap two untapped Birds you control: Return target permanent to its owner’s hand.
Rare
Kilnmouth Dragon
5RR
Creature — Dragon
5/5
Amplify 3 (As this card comes into play, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
T: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.
Rare
Krosan Cloudscraper
7GGG
Creature — Beast Mutant
13/13
At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay GG.
Morph 7GG (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Rare
Krosan Vorine
3G
Creature — Cat Beast
3/2
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
Krosan Vorine can’t be blocked by more than one creature.
Common
Lavaborn Muse
3R
Creature — Spirit
3/3
At the beginning of each opponent’s upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.
Rare
Liege of the Axe
3W
Creature — Soldier
2/3
Attacking doesn’t cause Liege of the Axe to tap.
Morph 1W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Liege of the Axe is turned face up, untap it.
Uncommon
Lowland Tracker
4W
Creature — Soldier
2/2
First strike
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
Common
Macetail Hystrodon
6R
Creature — Beast
4/4
First strike, haste
Cycling 3 (3, Discard this card from your hand: Draw a card.)
Common
Magma Sliver
3R
Creature — Sliver
3/3
All Slivers have “T: Target Sliver gets +X/+0 until end of turn, where X is the number of Slivers in play.”
Rare
Master of the Veil
2UU
Creature — Wizard
2/3
Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Master of the Veil is turned face up, you may turn target creature with morph face down.
Uncommon
Merchant of Secrets
2U
Creature — Wizard
1/1
When Merchant of Secrets comes into play, draw a card.
Common
Mistform Seaswift
3U
Creature — Illusion
3/1
Flying
1: Mistform Seaswift’s type becomes the creature type of your choice until end of turn.
Morph 1U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Common
Mistform Sliver
1U
Creature — Illusion Sliver
1/1
All Slivers have “1: This creature’s type becomes the creature type of your choice in addition to its other types until end of turn.”
Common
Mistform Ultimus
3U
Creature — Illusion Legend
3/3
Mistform Ultimus is every creature type (even if this card isn’t in play).
Mistform Ultimus may attack as though it weren’t a Wall.
Rare
Mistform Wakecaster
4U
Creature — Illusion
2/3
Flying
1: Mistform Wakecaster’s type becomes the creature type of your choice until end of turn.
2UU, T: Choose a creature type. The type of each creature you control becomes that type until end of turn.
Uncommon
Nantuko Vigilante
3G
Creature — Insect Druid Mutant
3/2
Morph 1G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
Common
Needleshot Gourna
4GG
Creature — Beast
3/6
Needleshot Gourna may block as though it had flying.
Common
Noxious Ghoul
3BB
Creature — Zombie
3/3
Whenever Noxious Ghoul or another Zombie comes into play, all non-Zombie creatures get -1/-1 until end of turn.
Uncommon
Patron of the Wild
G
Creature — Elf
1/1
Morph 2G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.
Common
Phage the Untouchable
3BBBB
Creature — Minion Legend
4/4
When Phage the Untouchable comes into play, if you didn’t play it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can’t be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
Rare
Planar Guide
W
Creature — Cleric
1/1
3W, Remove Planar Guide from the game: Remove all creatures from the game. At end of turn, return those cards to play under their owners’ control.
Rare
Plated Sliver
W
Creature — Sliver
1/1
All Slivers get +0/+1.
Common
Primal Whisperer
4G
Creature — Elf Soldier
2/2
Primal Whisperer gets +2/+2 for each face-down creature in play.
Morph 3G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Rare
Primoc Escapee
6U
Creature — Bird Beast
4/4
Flying
Cycling 2 (2, Discard this card from your hand: Draw a card.)
Uncommon
Quick Sliver
1G
Creature — Sliver
1/1
You may play Quick Sliver any time you could play an instant.
Any player may play Sliver cards any time he or she could play an instant.
Common
Ridgetop Raptor
3R
Creature — Beast
2/1
Double strike (This creature deals both first-strike and regular combat damage.)
Uncommon
Riptide Director
2UU
Creature — Wizard
2/3
2UU, T: Draw a card for each Wizard you control.
Rare
Riptide Mangler
1U
Creature — Beast
0/3
1U: Change Riptide Mangler’s power to target creature’s power. (It doesn’t change back at end of turn.)
Rare
Rockshard Elemental
5RR
Creature — Elemental
4/3
Double strike (This creature deals both first-strike and regular combat damage.)
Morph 4RR (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Rare
Root Sliver
3G
Creature — Sliver
2/2
Root Sliver can’t be countered.
Sliver spells can’t be countered.
Uncommon
Scion of Darkness
5BBB
Creature — Avatar
6/6
Trample
Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player’s graveyard into play under your control.
Cycling 3 (3, Discard this card from your hand: Draw a card.)
Rare
Seedborn Muse
3GG
Creature — Spirit
2/4
Untap all permanents you control during each other player’s untap step.
Rare
Shaleskin Plower
3R
Creature — Beast
3/2
Morph 4R (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Shaleskin Plower is turned face up, destroy target land.
Common
Shifting Sliver
3U
Creature — Sliver
2/2
Slivers can’t be blocked except by Slivers.
Uncommon
Skinthinner
1B
Creature — Zombie
2/1
Morph 3BB (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Skinthinner is turned face up, destroy target nonblack creature. It can’t be regenerated.
Common
Skirk Alarmist
1R
Creature — Wizard
1/2
Haste
T: Turn target face-down creature you control face up. At end of turn, sacrifice it.
Rare
Skirk Drill Sergeant
1R
Creature — Goblin
2/1
Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from play, you may pay 2R. If you do, reveal the top card of your library. If it’s a Goblin card, put it into play. Otherwise, put it into your graveyard.
Uncommon
Skirk Marauder
1R
Creature — Goblin
2/1
Morph 2R (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Skirk Marauder is turned face up, it deals 2 damage to target creature or player.
Common
Skirk Outrider
3R
Creature — Goblin
2/2
Skirk Outrider gets +2/+2 and has trample as long as you control a Beast.
Common
Smokespew Invoker
2B
Creature — Zombie Mutant
3/1
7B: Target creature gets -3/-3 until end of turn.
Common
Sootfeather Flock
4B
Creature — Bird
3/2
Flying
Morph 3B (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Common
Spectral Sliver
2B
Creature — Sliver
2/2
All Slivers have “2: This creature gets +1/+1 until end of turn.”
Uncommon
Starlight Invoker
1W
Creature — Cleric Mutant
1/3
7W: You gain 5 life.
Common
Stoic Champion
WW
Creature — Soldier
2/2
Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.
Uncommon
Stonewood Invoker
1G
Creature — Elf Mutant
2/2
7G: Stonewood Invoker gets +5/+5 until end of turn.
Common
Sunstrike Legionnaire
1W
Creature — Soldier
1/2
Sunstrike Legionnaire doesn’t untap during your untap step.
Whenever another creature comes into play, untap Sunstrike Legionnaire.
T: Tap target creature with converted mana cost 3 or less.
Rare
Swooping Talon
4WW
Creature — Bird Soldier
2/6
Flying
1: Swooping Talon loses flying until end of turn.
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
Uncommon
Synapse Sliver
4U
Creature — Sliver
3/3
Whenever a Sliver deals combat damage to a player, its controller may draw a card.
Rare