버벅대길래 하드웨어 가속을 켜보려고 했습니다.
플레이어 하단에 있는 S/W 글자를 누르면 영상 상단에 잠깐 DXVA ON이라고 뜨기만 하고 하단의 S/W글자는 계속 S/W인 상태인데 이렇게 표시되는게 맞나요?
하니까 h264 yuv444p로 뽑아주더군요. 사실 인코딩 한 컴퓨터는 또 딴거고 그건 사양이 어마어마해서 부드럽게 재생됩니다.
이렇게 뽑은 영상을 팟플레이어로 재생했는데 컴퓨터가 터질려고 해서 검색도 해보고 별짓 다해보다가 안되서 빡쳐가지고 여기 물어보려고 왔습니다. 헤헤...^^;;...
General
Complete name : E:\test\123.avi
Format : AVI
Format/Info : Audio Video Interleave
File size : 719 MiB
Duration : 3 min 22 s
Overall bit rate : 29.8 Mb/s
Writing application : Lavf57.61.100
Video
ID : 0
Format : AVC
Format/Info : Advanced Video Codec
Format profile : High 4:4:4 Predictive@L5.1
Format settings, CABAC : Yes
Format settings, ReFrames : 4 frames
Codec ID : H264
Duration : 3 min 22 s
Bit rate : 30.0 Mb/s
Width : 2 560 pixels
Height : 1 440 pixels
Display aspect ratio : 16:9
Frame rate mode : Variable
Frame rate : 60.000 FPS
Color space : YUV
Chroma subsampling : 4:4:4
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.136
Stream size : 715 MiB (100%)
Writing library : x264 core 148 r2744 b97ae06
Encoding settings : cabac=1 / ref=3 / deblock=1:0:0 / analyse=0x3:0x113 / me=hex / subme=7 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=1 / me_range=16 / chroma_me=1 / trellis=1 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=4 / threads=7 / lookahead_threads=1 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=25 / scenecut=40 / intra_refresh=0 / rc_lookahead=40 / rc=abr / mbtree=1 / bitrate=30000 / ratetol=1.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / ip_ratio=1.40 / aq=1:1.00
Audio
ID : 1
Format : MPEG Audio
Format version : Version 1
Format profile : Layer 3
Mode : Joint stereo
Codec ID : 55
Codec ID/Hint : MP3
Duration : 3 min 22 s
Bit rate mode : Constant
Bit rate : 128 kb/s
Channel(s) : 2 channels
Sampling rate : 44.1 kHz
Compression mode : Lossy
Stream size : 3.08 MiB (0%)
Alignment : Aligned on interleaves
Interleave, duration : 26 ms (1.57 video frames)
Writing library : LAME3.99.5
[CPU]
CPU #0: 3293MHz, Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz, Intel64 Family 6 Model 58 Stepping 9
CPU #1: 3293MHz, Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz, Intel64 Family 6 Model 58 Stepping 9
Instruction set: MMX MMXEXT MMX2 SSE SSE2 SSE3 SSSE3 SSE4 SSE42 AVX CMOV
// 사용용도상 하이퍼쓰레딩 OFF입니다. 듀얼코어입니다. 터질라고해요.
[OS]
Version: Windows 10 or Later(10.0) //1607
Bits: Native 64
DirectX: 9.0c(4.09.00.0904)
Direct3D 9Ex: OK
[Direct3D 9 Device: 0]
GetAdapterIdentifier.Driver: nvd3dumx.dll
GetAdapterIdentifier.Description: NVIDIA GeForce GTX 960
GetAdapterIdentifier.DeviceName: \\.\DISPLAY1
GetAdapterIdentifier.DriverVersion: 21.21.13.7633(0x150015000d1dd1)
GetAdapterIdentifier.VendorId: 0x10de
GetAdapterIdentifier.DeviceId: 0x1401
GetAdapterIdentifier.SubSysId: 0x36b91458
GetAdapterIdentifier.Revision: 0xa1
GetAdapterIdentifier.DeviceIdentifier: {D7B71E3E-5741-11CF-396A-B4161BC2D835}
GetAdapterIdentifier.WHQLLevel: 0x0
D3DCAPS9.Caps: 0x20000
D3DCAPS9.Caps2: 0xe0020000
D3DCAPS9.Caps3: 0x3a0
D3DCAPS9.PresentationIntervals: 0x8000000f
D3DCAPS9.CursorCaps: 0x1
D3DCAPS9.DevCaps: 0x1bbef0
D3DCAPS9.PrimitiveMiscCaps: 0x2fcef2
D3DCAPS9.RasterCaps: 0x7732191
D3DCAPS9.ZCmpCaps: 0xff
D3DCAPS9.SrcBlendCaps: 0x3fff
D3DCAPS9.DestBlendCaps: 0x3fff
D3DCAPS9.AlphaCmpCaps: 0xff
D3DCAPS9.ShadeCaps: 0x84208
D3DCAPS9.TextureCaps: 0x1ecc5
D3DCAPS9.TextureFilterCaps: 0x3030700
D3DCAPS9.CubeTextureFilterCaps: 0x3030300
D3DCAPS9.VolumeTextureFilterCaps: 0x3030300
D3DCAPS9.TextureAddressCaps: 0x3f
D3DCAPS9.VolumeTextureAddressCaps: 0x3f
D3DCAPS9.LineCaps: 0x1f
D3DCAPS9.MaxTextureWidth: 16384
D3DCAPS9.MaxTextureHeight: 16384
D3DCAPS9.MaxVolumeExtent: 2048
D3DCAPS9.MaxTextureRepeat: 8192
D3DCAPS9.MaxTextureAspectRatio: 16384
D3DCAPS9.MaxAnisotropy: 16
D3DCAPS9.MaxVertexW: 10000000000.000000
D3DCAPS9.GuardBandLeft: -100000000.000000
D3DCAPS9.GuardBandTop: -100000000.000000
D3DCAPS9.GuardBandRight: 100000000.000000
D3DCAPS9.GuardBandBottom: 100000000.000000
D3DCAPS9.ExtentsAdjust: 0.000000
D3DCAPS9.StencilCaps: 0x1ff
D3DCAPS9.FVFCaps: 0x180008
D3DCAPS9.TextureOpCaps: 0x3feffff
D3DCAPS9.MaxTextureBlendStages: 8
D3DCAPS9.MaxSimultaneousTextures: 8
D3DCAPS9.VertexProcessingCaps: 0x13b
D3DCAPS9.MaxActiveLights: 8
D3DCAPS9.MaxUserClipPlanes: 8
D3DCAPS9.MaxVertexBlendMatrices: 4
D3DCAPS9.MaxVertexBlendMatrixIndex: 0
D3DCAPS9.MaxPointSize: 8192.000000
D3DCAPS9.MaxPrimitiveCount: 16777215
D3DCAPS9.MaxVertexIndex: 16777215
D3DCAPS9.MaxStreams: 16
D3DCAPS9.MaxStreamStride: 255
D3DCAPS9.VertexShaderVersion: 0xfffe0300
D3DCAPS9.MaxVertexShaderConst: 256
D3DCAPS9.PixelShaderVersion: 0xffff0300
D3DCAPS9.PixelShader1xMaxValue: 65504.000000
D3DCAPS9.DevCaps2: 0x51
D3DCAPS9.MaxNpatchTessellationLevel: 0.000000
D3DCAPS9.MasterAdapterOrdinal: 0
D3DCAPS9.AdapterOrdinalInGroup: 0
D3DCAPS9.NumberOfAdaptersInGroup: 1
D3DCAPS9.DeclTypes: 0x30f
D3DCAPS9.NumSimultaneousRTs: 4
D3DCAPS9.StretchRectFilterCaps: 0x3000300
D3DCAPS9.VS20Caps.Caps: 0x1
D3DCAPS9.VS20Caps.DynamicFlowControlDepth: 24
D3DCAPS9.VS20Caps.NumTemps: 32
D3DCAPS9.VS20Caps.StaticFlowControlDepth: 4
D3DCAPS9.PS20Caps.Caps: 0x1f
D3DCAPS9.PS20Caps.DynamicFlowControlDepth: 24
D3DCAPS9.PS20Caps.NumTemps: 32
D3DCAPS9.PS20Caps.StaticFlowControlDepth: 4
D3DCAPS9.PS20Caps.NumInstructionSlots: 512
D3DCAPS9.VertexTextureFilterCaps: 0x3030700
D3DCAPS9.MaxVShaderInstructionsExecuted: 65535
D3DCAPS9.MaxPShaderInstructionsExecuted: 65535
D3DCAPS9.MaxVertexShader30InstructionSlots: 4096
D3DCAPS9.MaxPixelShader30InstructionSlots: 4096
[VGA]
VGA #0: NVIDIA GeForce GTX 960, Generic PnP Monitor, 1680x1050, \\.\DISPLAY1
VGA #1: NVIDIA GeForce GTX 960, , \\.\DISPLAY2
VGA #2: NVIDIA GeForce GTX 960, , \\.\DISPLAY3
VGA #3: NVIDIA GeForce GTX 960, , \\.\DISPLAY4
[Memory]
Used: 4.87GB(30%)
Total Physical: 16GB
Avail Physical: 11.1GB
Total Page: 32GB
Avail Page: 26.7GB
Total Virtual: 128TB
Avail Virtual: 128TB
Avail Extended Virtual: 0Byte
[Process List] //프라이버시상 지웁니다
첫댓글 일단 가로 해상도가 1920이 넘으면 최신 버전의 VGA드라이버에서만 지원이 됩니다.
GTX960을 사용하시니 이부분은 충족을 하는거 같은데요..
문제는 H264포멧이 "High 4:4:4 "포멧으로 DXVA가 않되는 포멧 입니다.
즉 해당 사항은 DXVA가 않되는것이 정상적입니다.
H264 DXVA는 8비트 420포멧만 지원 합니다.
컥... 그렇군요... 알겠습니다. 이제 420짜리로 삽질을 해볼게요!