~ Ketzer's Guide On Mass Recruitment ~
유닛 싸이즈 크게 해보는 거네요
Greetings.
Yes, you supposed rightly: This is a guide to raising E:TW's men per unit numbers!

And all without a "real" mod!

So, I'll get straight to business now without further ado:
For Windows XP: Open C:\Documents and Settings\YOUR USERNAME\Application Data\The Creative Assembly\Empire\scripts\preferences.empire_script.txt
xp 사용자들 스크립트 수정경로 아래는 비스타
For Windows Vista: Quoted from this post:
Quote:
Originally Posted by Snapshot
For vista its Users>%yourusername%>Appdata>Roaming>The Creative Assembly>Empire>Scripts |
Open
preferences.empire_script.txt자 이제부터입니다. 위의 스크립트파일 (데모판에도 저 파일이 있더군요)
파일을 메모장으로 열고 alt+f 나 찾기 메뉴로 아래 내용을 찾습니다.
Two lines in that file have to be cared for. They are also the only lines in it that contain the term "unit", so pressing Ctrl+F (when using Notepad) should do the trick for easily finding them.
The first line to care for is this one (though the latter one inside the file):
Code:
gfx_unit_scale 3; # gfx_unit_scale <int>, Set unit scale. 0 - lowest, 3 - ultra #
Make sure the value is '3' in your file, too. In this guide I provide numbers based on the 160 men per line infantry unit, which is the number of men the "(Not so) Ultra" setting gives you.
저기서 유닛 스케일 3으로되있는거 이놈이 중요하답니다. 일일히 번역 안할께요 걍 저기 숫자를 3으로
Now, the line that does the very trick looks like this and can be found among the first few lines in the file:
Code:
campaign_unit_multiplier 1; # campaign_unit_multiplier <float>, Set default unit multiplier for campaign #
All you have to do now is to divide the number of men you want by 160, and you have the value with which you have to replace the '1'.
자 이제 두번째로 해야 할 것이 요놈인듯 싶네요 저기 campaign unit multiplier 1 맨 앞줄 1을 수정하랍니다. 수정법 아래 자세히
IMPORTANT: Not all numbers work! For one, I've only tested one decimal place (one position after decimal point).
All numbers up to '4' work except for:
I have tested every single number up to 4, above that only some nice looking ones.
4가지 해본게 아래처럼하면 머 게안타는..ㅎㅎ
For your convenience, here's a list of numbers that look good on standard line infantry (the vanilla number of men on "Ultra" being 160, as mentioned):
- 1.5 = 240 men
- 2.5 = 400
- 3.5 = 560
- 4 = 640
- 5 = 800
- 7.5 = 1200 men
저 숫자를 왼쪽처럼 바꿀때 변경되는 실제 유닛수랍니다. ㅎㄷㄷ. 컴터 뿌샤질듯. .트윅센터에보니께
사만명 올려놨든데 스샷 쩌네요 1200명 도 되네 헐..;;; 10년후에 나올 컴터로 10만대군 전쟁 해볼까나..ㅋㅋㅋ
For the case that you'd like to test further numbers, there's an easy way to tell if they don't work without even having to load a campaign: The intro movies don't play! Only The Almighty Cosmologist knows why...
Note, however:
- For using this with campaign games, a new game will have to be started, or weird things will happen.
- After changing whichever options in the respective in-game menu, the multiplier you use will be undone, so, after each use of the in-game options menu you'll have to edit your changes into the preference file again.
When you have found the settings optimal for you (both performance tweaks and unit sizes), I'd recommend you set your pref. file to read-only (right-click it, see it's properties).
- The multiplier also affects ancillaries in campaign games. With high values, the number of ancillaries of ministers can hit the top as soon as during the first turn. Same with generals/admirals after a single battle.
- Don't forget that buildings have a maximum number of people they can hold! A large portion of a unit may position itself outside, and it won't always be in front of the entrance.
- You may also try a lower unit scale setting (Thanks Nonopust for the idea and testing it
) for better fine tuning. Remember that the multiplier isn't called that without a reason.

But beware: There may be other multiplier values that do not work than those I've listed above! The numbers not working that I've listed above are for the "ultra" unit scale setting!
~ Have fun with the carnage! ~

Regards,
~ Euer hochergebener Ketzerfreund. ~
...I'll finally get back at playing a bit now.
첫댓글 아나 ㅋㅋ 데모판에서 나옵니다. 4로 하니 데모판에서는 320명으로 나오긴하는데 겜상에서는 표현이 안되네요 ㅠㅠ 정판하시는 분들은 되리라 봅니다만..ㅋㅋ 아끕네요...ㄷㄷ
미디블2에 이런 기능이 있었다면 좋았을텐데..