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포럼에 올라와 있길래 가져왔습니다. 원문은 하단 링크!!
Console Commands:
addresearch(addr) [techname] - Adds research at specified name.
blockade <provinceid - Blockade province.
break - Breaks all alliances for you or for specific country.
breakalliances(breakally) [<tag>] - Breaks country with first rebel faction in specified country.
breakcountry(break) [<tag>] - Change the controller of specified location
changecontroller [TAG] [province id] - Change the current controller of [province id] to the TAG specified. Unless there a war between original owner and TAG province will return to the original owner.
changeowner [TAG] [province id] - Change the current owner of [province id] to the TAG specified.
citysize [on/off] [<size 0-100>(if on)] - Overrides the cities size.
conquerall [country tag] - Set all enemy provinces under our control.
copyprov - Copy selected provinces ids to clipboard
cpaint - Changes date.
date [date in format yyyy.mm.dd.hh] - Changes current date
debug - Various debugging actions
debug allmoney - Shows info for money transfers.
debug alwaysaddwargoal - Removes limits for wargoal.
debug alwaysdiplo - Makes diplomats endless.
debug alwaysreform - Eliminates the 1 month wait between reforms. need +50% of the upper-house favorable of reforms. effect won't disappear till reset game, unknown if AI is effected.
debug cb_use <cb_type> <TAG> <TAG> - Show all the requirements for a certain CB and marks which ones are currently valid and invalid with the same syntax of a event manually triggered…
debug fow - Turns on\of fog of war.
debug invent [invention] - Discover specified invention. The names of all inventions are in the*inventions*folder.
debug market - Turns on\of price changing log which is located in me documents\paradox interactive\logs\game.log.
debug researchpoints [number] - rpoints [number]
debug yesmen - The AI accepts any deal with the player or other AI players.
election - Starts common elections right now.
event [event id] [<country_TAG/province_ID>] - Executes an event
event [id] [province id] - (Province events) Trigger events with the id specified, ignoring it requirements. You can specify the province affected, otherwise it default to the capital province.
event [id] [TAG] - (Country events) Trigger events with the id specified, ignoring it requirements. You can specify the country affected, if no TAG it use the current country.
fullscreen - Toggles full screen mode
goods "XXX" - Gives XXX goods to player plus the same amount of money (Warning: large amount of goods lead to economical problems.)
help [command name] - Print out all console commands or a specific command description.
helplog - Print out all console commands to game.log file.
inc - Short version of instantconstruction. Doesn't affect the AI.
inr - Short version of instantresearch. Doesn't affect the AI.
instantconstruction - Buildings finish in one day. Affects human and AI players.
instantresearch - Research finishes in one day. Affects human and AI players.
invention(invent) [name] - Triggers specified invention.
leaderprestige(lprestige) [province] [value] - Adds prestige to leaders attached to units at specified location.
Leadership "XXX" - Gives XXX leadership points to the player.
lua [luacode] - Executes lua code typed instead of arguments.
militancy [level] - Changes militancy level. Try positive and negative values.
militancy [province] [ideology] - Sets high militancy for pops at location and specified ideology.
minzoom - Controls max and minimum zoom.
Money "XXX" - Gives XXX money to player
morehumans(humans) [num] - Adds more humans
newsfakegenerate(fakenews) [articlename] [<stylename>] [<randomseed>] - Generates fake news for specified article name.
newsfakegenerateall(fakenewsall) [<stylename>] [<randomseed>] - Generates fake news for each possible fake defined.
newsgenerate(news) [filename] [<stylename>] [<randomseed>] - Generates news from file.
newsgeneratefrompath(newsfrom) [path] [<stylename>] [<randomseed>] - Generates news from specified folder.
paint - Switch to map painting mode.
Plurality "XXX" - Sets XXX Plurality Level from 1% to 100%
popstat - Prints out amount of active pops.
Prestige "XXX" - Gives XXX prestige to player
provblockade(blockade) [province] - Toggles province blockade.
randomlog - Toggles random logging
reload [file name] - Reloads the gui or lua file
reloadfx [Arguments: map or *.fx filename] - Reloads the shader
reloadinterface - Reloads the entire interface
reloadnewsdatabase(reloadnews) - Reloads the news databases and styles.
reloadtexture [texture file name] - Reloads the specified texture
reorg <provinceid> - All units in <provinceid> got 100% organization and full strength.
researchpoints(rpoints) [num] - Adds specified amount of research points.
revolt [ province id] - Rise all the valid rebels of the country that controls [province id] (use twice)
rpaint - Switch to region painting mode.
showprovinceid(provid) - Toggles province ID visibility in tooltips.
showrails(rails) - Toggles the railroads visibility mode.
spawnactor [actor name] [province id] [<animation>] [<gun>] [<hat>] - Spawns 3d object at location
spawnunit [unit] [province id] - A [unit] appears in the province specified at 0 organization and full strength. In case of a land unit, the soldiers will come from a random province.
suppress [num] - Adds suppression points to your country.
tag [TAG] - Change the player country to the one specified. The [TAG] part must be in caps, and more than 1 change "sleeps" the AI of the affected country until reload.
technologylist(techs) - Prints out all technologies
teleportselectionto(teleport) [province id] - Teleports currently selected unit to location
togglepopupdate(popupdate) - Toggles ON/OFF updating pops.
tutorial [chapter id] [<reload>] - Sets or reload tutorial
upperhouse - Instant upper house reelection.
window(wnd) [Arguments: open/close] [window gui name] - Opens or closes the specified window
wireframe - Switches units 3D models to wireframe mode.
첫댓글 헐;; 이틀만 빨리 올려주시지 ㅠㅠ 내 시강!
와 이거 한번 찾았었다가 못찾았었는데 감사합ㅂ니다
help 치면 나오는데
사실인가요!!! ㅜㅜ
그나저나 인페미 깎는 치트는없네요. 일일이 cb 관련 치트로 인페미 안드는 명분 찾아서 전쟁질 해야는건가 허허
치트는 없고 이벤트는 있어요
Event 18540 Lose 3 Infamy or 2 Infamy and Gain 5.250 Prestige "changes your national value"
네셔널 밸류를 바꾸진 않습니다