I've been discovering it from the front since I thought it was the base of the field
I'm sure they're coming from all the suspicious people here
Yeah, that's right..
But..
be in front of a banquet
From the front of us
It's from the light. From the veins we need to find from us
I'll get it from him
From the front
from them
make a person
sneak in
There is an intruder here
We're robbing and retaking
After that, from the beginning
Wooden Vine Guard
infantry covered with tree trunks and vines.
Whenever you move, the roots rise from the floor and bind the enemy.
Wooden Wind Striker
wood and wind attributes elite.
He compresses the wind behind the mask and throws it like a spear.
Sea Wild Frost Spear
a bottle of ice and water.
Immediate ice diffusion from the stabbed area.
Sea Wild Tide Blader
a sword soldier moving like a wave.
The second hit was followed by a wave of cuts.
Shadow Wild Baylor
a shadowy confounding disease.
It obstructs the view and distorts the sound.
Shadow Wild Assassin
Completely substantiated only in the dark.
If you catch the back, you'll get fatally injured at once.
Wild Masked Archer
Basal disease to which most Wilder belongs.
Alternate use of natural attributes arrows (wood, wind, and water).
a corrupting vinesman
being controlled by vines rooted in prison.
Even if you die, the vines move again.
Wild Corral Guardian
A medium-sized guardian with a combination of coral and wood.
The more it breaks, the sharper the pieces splatter.
Sea Wild Surge Caller
a sorcery bottle that amplifies the flow of water.
Strengthen our allies by making the battlefield increasingly wet.
Wooden Root Breaker
a storm soldier that explodes its roots in the ground.
disrupting movement by collapsing the ground.
Shadow Wild Mirror
Separating one's shadow like an alter ego.
It makes the attack in vain.
Wild Prison Worden
a watchman synchronized with prison.
It plays continuously as long as it is in the central control area.
Sea Wild Deep Trout
an underwater and ground-crossing latent disease.
Disturb your sense of direction with song-like vibrations.
Hunt's gang have to show up and fight, and they're attacking from assassination
They must have settled here since then
Says Naird
Yeah, the dryer says it
You have to fight them
Holding it from the crossbow, Naird sneaks in from the sword and fights