From HoI3Wiki
Base Statistics
Unit Name |
Hull |
Org |
Morale |
IC |
Time |
Manpower |
Sea Attack |
Convoy Attack |
Sub Attack |
Air Attack |
Shore Bomb. |
Attack Dist. |
Sea Defense |
Air Defense |
Surface Detect. |
Sub Detect. |
Air Detect. |
Visibility |
Speed |
Range |
Supply Cons. |
Fuel Cons. |
Radio Str. |
Pract. Gain |
Practical Type |
Battlecruiser |
3 |
30 |
0.30 |
7.5 |
480 |
2.00 |
14.00 |
14.00 |
0.00 |
3.00 |
5.00 |
0.30 |
10.00 |
3.00 |
1.00 |
1.00 |
1.00 |
80.00 |
20.00 |
2500.00 |
0.50 |
0.80 |
1 |
3.6 |
Capitalship |
Battleship |
4 |
30 |
0.30 |
7.5 |
585 |
2.50 |
16.00 |
12.00 |
0.00 |
4.00 |
6.00 |
0.32 |
15.00 |
4.00 |
1.00 |
1.00 |
1.00 |
90.00 |
18.00 |
2500.00 |
0.70 |
1.00 |
1 |
5.1 |
Capitalship |
Carrier |
1.5 |
30 |
0.30 |
7.50 |
440 |
2.50 |
0.00 |
0.00 |
0.00 |
1.00 |
0.00 |
1.00 |
8.00 |
2.00 |
1.00 |
1.00 |
2.00 |
100.00 |
20.00 |
2500.00 |
1.00 |
1.00 |
1.25 |
2.8 |
Carrier |
Destroyer |
1 |
30 |
0.30 |
4.50 |
200 |
1.00 |
3.00 |
2.00 |
3.00 |
2.00 |
0.00 |
0.14 |
1.00 |
2.00 |
3.00 |
7.00 |
2.00 |
50.00 |
25.00 |
1500.00 |
0.25 |
0.25 |
1 |
0.3 |
Destroyer |
Escort Carrier |
1 |
30 |
0.30 |
4.50 |
320 |
2.00 |
0.00 |
0.00 |
0.00 |
1.00 |
0.00 |
1.00 |
4.00 |
2.00 |
1.00 |
1.00 |
2.00 |
80.00 |
18.00 |
2000.00 |
1.00 |
0.80 |
1.1 |
1.2 |
Carrier |
Heavy Cruiser |
1.3 |
30 |
0.30 |
6.00 |
280 |
1.50 |
8.00 |
6.00 |
1.00 |
2.00 |
3.00 |
0.24 |
5.00 |
2.00 |
1.00 |
2.00 |
1.00 |
70.00 |
20.00 |
2500.00 |
0.40 |
0.50 |
1 |
1.1 |
Cruiser |
Light Cruiser |
1 |
30 |
0.30 |
4.50 |
280 |
1.00 |
5.00 |
3.00 |
2.00 |
3.00 |
1.00 |
0.18 |
4.00 |
2.00 |
2.00 |
3.00 |
2.00 |
60.00 |
23.00 |
2000.00 |
0.36 |
0.38 |
1 |
0.6 |
Cruiser |
Nuclear Submarine |
1 |
30 |
0.30 |
8.00 |
320 |
0.50 |
7.00 |
14.00 |
15.00 |
1.00 |
0.00 |
0.20 |
13.00 |
16.00 |
7.00 |
5.00 |
1.00 |
1.00 |
25.00 |
8000.00 |
1.90 |
0.00 |
1 |
1.8 |
Submarine |
Submarine |
1 |
30 |
0.30 |
4.50 |
240 |
0.50 |
1.00 |
4.00 |
1.00 |
0.00 |
0.00 |
0.15 |
1.00 |
4.00 |
2.00 |
1.00 |
1.00 |
5.00 |
10.00 |
500.00 |
0.30 |
0.50 |
1 |
0.3 |
Submarine |
Super Heavy Battleship |
5 |
30 |
0.30 |
10.50 |
760 |
3.00 |
28.00 |
22.00 |
0.00 |
5.00 |
14.00 |
0.38 |
24.00 |
5.00 |
1.00 |
1.00 |
1.00 |
95.00 |
18.00 |
3500.00 |
1.00 |
2.00 |
1.25 |
7.4 |
Capitalship |
Transport Ship |
1 |
20 |
0.20 |
5.00 |
90 |
1.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.10 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
90.00 |
15.00 |
3000.00 |
0.30 |
1.00 |
1 |
0.5 |
Transport |
* Nuclear Submarine is not buildable, but the file exists.
- Transports have 40 transport capacity.
- A Carrier can carry two CAGs. An Escort Carrier can carry one.
Derived Statistics
Unit Name |
kICd |
Manpower/kICD |
Practical/kICD |
Battlecruiser |
3.60 |
0.56 |
1.00 |
Battleship |
4.39 |
0.57 |
1.16 |
Carrier |
3.30 |
0.76 |
0.85 |
Destroyer |
0.90 |
1.11 |
0.33 |
Escort Carrier |
1.44 |
1.39 |
0.83 |
Heavy Cruiser |
1.68 |
0.89 |
0.65 |
Light Cruiser |
1.26 |
0.79 |
0.48 |
Nuclear Submarine |
2.56 |
0.20 |
0.70 |
Submarine |
1.08 |
0.46 |
0.28 |
Super Heavy Battleship |
7.98 |
0.38 |
0.93 |
Transport Ship |
0.45 |
2.22 |
1.11 |
1947 Statistics
Unit Name |
Hull |
Org |
Morale |
IC |
Time |
Manpower |
Sea Attack |
Convoy Attack |
Sub Attack |
Air Attack |
Shore Bomb. |
Attack Dist. |
Sea Defense |
Air Defense |
Surface Detect. |
Sub Detect. |
Air Detect. |
Visibility |
Speed |
Range |
Supply Cons. |
Fuel Cons. |
Radio Str. |
Pract. Gain |
Practical Type |
Battlecruiser |
3 |
60.0 |
0.6 |
7.5 |
480 |
2.00 |
26.0 |
22.0 |
0.00 |
15.0 |
5.00 |
0.30 |
26.0 |
11.0 |
6.0 |
1.00 |
6.0 |
80.00 |
28.0 |
7300.0 |
0.50 |
0.88 |
1 |
3.6 |
Capitalship |
Battleship |
4 |
60.0 |
0.6 |
7.5 |
585 |
2.50 |
32.0 |
20.0 |
0.00 |
20.0 |
6.00 |
0.32 |
39.0 |
12.0 |
6.0 |
1.00 |
6.0 |
90.00 |
22.0 |
7300.0 |
0.70 |
1.08 |
1 |
5.1 |
Capitalship |
Carrier |
1.5 |
60.0 |
0.6 |
7.50 |
440 |
2.50 |
0.00 |
0.00 |
0.00 |
9.0 |
0.00 |
1.00 |
16.0 |
10.0 |
12.0 |
1.00 |
7.0 |
60.0 |
28.0 |
7300.0 |
1.00 |
1.08 |
1.25 |
2.8 |
Carrier |
Destroyer |
1 |
60.0 |
0.6 |
4.50 |
200 |
1.00 |
5.4 |
6.0 |
9.0 |
10.0 |
0.00 |
0.14 |
3.0 |
10.0 |
14.0 |
13.0 |
7.0 |
50.00 |
41.0 |
4700.0 |
0.25 |
0.33 |
1 |
1.1 |
Destroyer |
Escort Carrier |
1 |
30 |
0.30 |
4.50 |
320 |
2.00 |
0.00 |
0.00 |
0.00 |
5.0 |
0.00 |
1.00 |
8.0 |
10.0 |
1.00 |
1.00 |
2.00 |
48.0 |
22.0 |
6000.0 |
1.00 |
0.88 |
1.1 |
1.8 |
Carrier |
Heavy Cruiser |
1.3 |
60.0 |
0.6 |
6.00 |
280 |
1.50 |
16.0 |
10.0 |
1.00 |
10.0 |
3.00 |
0.24 |
15.0 |
10.0 |
6.0 |
2.00 |
6.0 |
70.00 |
32.0 |
7300.0 |
0.40 |
0.58 |
1 |
2.1 |
Cruiser |
Light Cruiser |
1 |
60.0 |
0.6 |
4.50 |
280 |
1.00 |
9.0 |
7.0 |
8.0 |
11.0 |
1.00 |
0.18 |
12.0 |
10.0 |
13.0 |
9.0 |
7.0 |
60.00 |
35.0 |
6000.0 |
0.36 |
0.46 |
1 |
1.6 |
Cruiser |
Nuclear Submarine |
1 |
30 |
0.30 |
8.00 |
320 |
0.50 |
7.00 |
14.00 |
15.00 |
1.00 |
0.00 |
0.20 |
13.00 |
16.00 |
7.00 |
5.00 |
1.00 |
1.00 |
25.00 |
8000.00 |
1.90 |
0.00 |
1 |
1.8 |
Submarine |
Submarine |
1 |
60.0 |
0.6 |
4.50 |
240 |
0.50 |
11.0 |
16.0 |
1.00 |
2.0 |
0.00 |
0.15 |
11.0 |
12.0 |
10.0 |
5.0 |
3.0 |
5.00 |
18.0 |
3700.0 |
0.30 |
0.58 |
1 |
1.4 |
Submarine |
Super Heavy Battleship |
5 |
30 |
0.30 |
10.50 |
760 |
3.00 |
28.00 |
22.00 |
0.00 |
5.00 |
14.00 |
0.38 |
24.00 |
5.00 |
1.00 |
1.00 |
1.00 |
95.00 |
18.00 |
3500.00 |
1.00 |
2.00 |
1.25 |
7.4 |
Capitalship |
Transport Ship |
1 |
20 |
0.20 |
5.00 |
90 |
1.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.10 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
90.00 |
15.00 |
3000.00 |
0.30 |
1.00 |
1 |
0.5 |
Transport |
첫댓글 몇몇 중요한 정보가 눈에 띄는군요.
바로 이게 필요했어요. 수고하셨읍니다.
그런데 기동유닛 관련해서, 40년 즈음부터는 기동력이냐 화력 및 방어냐 따라서 신경써서 연구해야 될 테크가 있습니다. 전차테크에 보시면, 주포하고 장갑을 연구하면 속도가 떨어지고, 엔진을 연구하면 속도가 오르죠. 장갑차,기갑척탄병과도 역시 경전차테크에 따르고, 자주포도 中전차까지 테크에 따르기 때문에잘 생각해서 타이밍을 조절하는 것이 필요합니다...만 저는 무한폭격 미국플레이어
super heavy 시리즈는 다 갖다 버려야 겠네요. 연료 소비량이나 생산시 필요한 IC에 비해서 효율이 그닥 좋지가 못하네요. 특히 super heavy armor는 쓰레기네요;; 이 병과 관련 연구는 하는 것 자체가 시간낭비일 듯.