========================= 이 하 원 문 =================================
LockOn: Flaming Cliffs Patch
Patch version 1.12
This is the cumulative patch and can be installed over Lock On 1.1 or Lock
On 1.11. Version 1.12 is not compatible with any previous versions of Lock On
in multiplayer. All players must use version 1.12.
Track files recorded in previous versions might not be played back correctly in this version. This patch has rollback option, in order to play back old track files.
You may experience some difficulties with older missions and campaigns due to new capability
of some SAM sites to intercept anti-radiation missiles. You may edit missions manually to make
mission accomplishment easier. You may increase the quantity of aircrafts in SEAD packages
or decrease the number of SAM sites.
In case of problems with TrackIR device please exit LockOn, delete \Input\TrackIR.ini file and
start the game again.
Corrected bugs and added features 1.12
SAMs will prioritize targets based on range: The nearest target will be attacked first.
Random MP black screens is fixed.
Incorrect MP flaps animation on A-10A fixed. Combat flaps position on F-15C and Su-33 is removed.
Engine sound on MP aircraft is now played according to actual RPM.
Engine startup animation of the upper inlets on the MiG-29 is fixed for MP.
Canopy open/close speed on all MP aircrafts is corrected.
Damage power of anti-tank mines is increased
F-15 HUD target designator ”freeze” bug is fixed.
The target range is removed from F-15 HUD in HOJ mode.
F-15 VSD target bearing indication is fixed.
F-15 radar azimuth scan width is no longer reset after target lock-on.
F-15 range to target HUD symbology indication when AIM-9 selected is fixed.
F-15 TWS designated targets are no longer tracked when a target goes out of radar scan volume with a narrow azimuth scan width selected.
Su-27/33 and MiG-29A/S/G HPRF and MPRF head-on detection range is fixed.
Jammer detection range logic is fixed.
Spectator’s ping logic is fixed.
SAM missiles can not longer see targets thought terrain.
Ship Friendly Fire bug is fixed.
Application/PC freeze bug while editing object properties in mission editor when summary window active is fixed.
A2A missiles resistance to passive counter-measures is tuned.
Standard Flight Model aircraft are no longer jerks on takeoff moment in MP.
Game freeze during mission loading appearing at the end of month is fixed.
New joystick profile system is implemented. Now the player can use several joysticks of the same model. Each joystick configuration instance will have a unique file name.
Axis smooth logic is fixed.
The drag data for ECM MPS-410 ”Omul”, L-081 ”Fantasmagoria”, ODAB-500 is fixed.
AGM-114 and AGM-65E missiles now have the proportional navigation type homing.
BGM-109, P-700 and P-500 missiles main engine operation time is fixed.
CH-47D, SH-53E, AH-1W, UH-60A, Mi-8 will operate from carrier deck now.
Target aspect indication in track mode is fixed.
STT track memory logic is fixed.
F-15 radar freeze bug is fixed.
Rearm using Alt-R is fixed.
The indication in STT mode on Russian fighters with range to target more than 100km is fixed.
Kh-55 cruise missile is removed.
Tu-22M3 is no longer carries the Kh-65 missiles.
The bug with vehicles positions located over structures in MP is fixed.
첫댓글 감사합니다~
트랙아이알은 무슨문제있나요? 패치후 트알이 안되길래 트알프로그램 새로깔았었는데...
본문에 나와있습니다.->트랙 아이알의 문제의 경우, 락온을 종료 후, \Input\TrackIR.ini 파일을 지우 고 게임을 다시 실행하시기 바랍니다.
자료 링크는 곰님껄 링크했습니다. 양해바랍니다.
양해는 무슨.. 감사하죠 ㅋㅋ@_@
감사여~
호~ 감사해요
ㅠㅠ Too Many Users 뜬다-_- 락온도 이제 세계적인 게임인가.. ㅋㅋ 스타크를 능가하겠군ㅋㅋ
ㅋㅋㅋ 세계적인 게임이되려면 카스의 스팀서비스처럼 빠른속도와 손쉬운 설치.. 자체 팀스픽 등등 .. 부족한게많은 ㅜㅜ
짧은 테스트 결과, 대부분 F15기에 대한 향상 및 보정이 이루어졌으며, 암람과 같은 액티브 미사일류의 추적 알고리즘이 변화한 것 같습니다. 명중률이 다소 상승한 것으로 추정됩니다.
오호^^; 브리즈님이 번역까지 해주셨군요. 잘읽었습니다. 수고하셨습니다.
http://gomsv.dnip.net/ 로 바뀌었어요